InfiniteWarrior
Survivor
Who?But they had a system that worked fine enough and could have made it harder but they took the easy way out and removed it
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Yikes neebs gaming isn't happy lol
They apparently had a lot of systems that worked and were replaced rather than refined for whatever reason, but primarily that apparent tug of war between TFP and gamers of the game's systems, which I get the impression accounts for much of the extraordinary length of the development cycle. That doesn't account for the oversimplification and superficialization we're seeing now, though, with icons taking the place of items to erect temporary gates shortly removed altogether anyway. What's the point of having biome effects and offsets at all in that event?
It'd be a shame to have come this far only for the home stretch to be botched due to whatever pressures that appear to have resulted from the sync--up of the PC and console versions. I certainly have no stake in it, but am surprised to see encouragement of half-assed development from the game's "fans" who are apparently just tired of hearing and dismissing the criticisms of others.