Why 7DTD is the only survival game that doesnt have this feature?

brenosantin

Refugee
My suggestion is to have a log system like marjority of survival games (IE: ARK, SOULMASK, CONAN, DAYZ) or any other survival game where you can see WHO raided ur base, or stole something from you.

Such a thing should be inside game client (for all players).

I know this info is in server logs i and i also know there is too much info in serverside that shouldnt be for players but why not split these info and put at least these one for players in general:

An example would be:

- Player John Doe got your BIKE1
- Player John Doe broke your chest
- Player John Doe killed you

For people who plays in 24/7 dedicated servers is a good thing to know what happened when you were off
Furthermore, in some servers you can open a "ticket" in their discord to know who raided ur base just because this is not a public info......
 
For people who plays in 24/7 dedicated servers is a good thing to know what happened when you were off
I play on a PvE server. And I don't care what happened there, another player under my claim can do almost nothing. Maybe remove mods from workstations (or vice versa). But access to workstations is perfectly limited by a door.
 
My suggestion is to have a log system like marjority of survival games (IE: ARK, SOULMASK, CONAN, DAYZ) or any other survival game where you can see WHO raided ur base, or stole something from you.

Such a thing should be inside game client (for all players).

I know this info is in server logs i and i also know there is too much info in serverside that shouldnt be for players but why not split these info and put at least these one for players in general:

An example would be:

- Player John Doe got your BIKE1
- Player John Doe broke your chest
- Player John Doe killed you

For people who plays in 24/7 dedicated servers is a good thing to know what happened when you were off
Furthermore, in some servers you can open a "ticket" in their discord to know who raided ur base just because this is not a public info......
dedicated servers already announce kills through global
/who command server managers offer it but most pvp servers do not allow that
Screenshot 2025-08-09 095345.png
 
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