Learn-By-Doing and My issues with Miner69er and Motherload being in the strength skill tree.

That's not putting a few points into int
Well, it's obviously what he's referring to with "looting mail boxes and trash". If you want to argue about the difference of the definition of "a few" with him, you're free to do so.

But it's well within the first week if you want it, so it isn't a Lot either, imo.
 
That's not putting a few points into int
About 14 points total. 4 from starting quest and about 10 levels to get intelligence to level 8 and intelligence mastery to level 3. It aint that difficult to get to level 11 then go on a trash and mailbox looting spree. So it definitely is a few to get into a super easy loot fest of books and magazines with little to no danger. Heck all you really need to get started is to be able to unlock the bookworm perk from intelligence mastery.
 
Well, it's obviously what he's referring to with "looting mail boxes and trash". If you want to argue about the difference of the definition of "a few" with him, you're free to do so.

But it's well within the first week if you want it, so it isn't a Lot either, imo.
At the same time, how long does it take to craft X items? Unless you are talkinf about something that uses end game materials like forged steel, you should not have trouble competing that in even less time of you want to. The same for other things like attacking with a specific weapon X times.

I will always be against LBD in this game. However, there may be certain hybrid options that I would be okay with. But they have to be done in a way that doesn't require me to jump hundred of times to increase parkour or harvest hundreds of times to increase living off the land. I rarely even plant anything until I eventually put at least one point into LotL because it just feels like a waste of seeds that way. If I have no choice but to waste seeds to level it up, I won't be happy. The most I might accept is weapon fighting skills increasing with use. But only through kills of zombies. Not by shooting or swinging at air.

As far as abusing the systems, both can be abused, so that doesn't even matter.
 
harvest hundreds of times to increase living off the land
If memory serves, there was no skill associated with farming in A16. You harvested plants with E, and if you wanted more yield, you had to make (or harvest from the burnt biome) fertilizer.

Personally, I generally hate LBD systems. The only ones I've ever enjoyed were Wizardry 6-8 and 7D2D. Why? I don't really know, other than that I just seemed to level up things I was doing naturally and never felt any need to try and grind (granted, I run everywhere, so I'd max out athletics very quickly :) )
 
Bookworm acutally becomes kinda annoying after a certain point. You either constantly need to load off into your vehicle or read everything all the time. It´s crazy how much books and magazines you get with it. Especially in MP where one can simply go full INT and get to INT 7 really fast. It might be balanced for SP but in MP Coop it´s way to powerful.

I would really like what Darkness Falls has, with learning by doing for things like weapons, mining, atlethics, perks for all the crafting and other not action related things and things like living of the land, that simply are to tedious for LBD. It also has recipes and books to boost your action skills. Feels way more natural and can´t be abused as the old A16. But that´s sadly not going to happen.

RIght now the game is magazine and cloth hunting and the better you are at the game and the faster you kill, the more and faster you need magazines to keep up with game stage.
 
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The problem with the current system is you're forced to go around looting mailboxes and book stores. It's boring and tedious. People who want to learn by doing have a good point.

Another way of doing this is by level. At level one you have a certain set of recipes and as you advance you you pick what you want out of a tree.
 
The problem with the current system is you're forced to go around looting mailboxes and book stores. It's boring and tedious. People who want to learn by doing have a good point.

Another way of doing this is by level. At level one you have a certain set of recipes and as you advance you you pick what you want out of a tree.
I don't know that it's so much a problem, but it is boring and tedious. Stuff like this is where people are coming by the notion that the game is a treadmill now compared to what it once was. Honestly, I don't think there's anything that can be done about that at this point unless the devs decide to overhaul the game themselves and I don't think that likely. They're on a schedule; they're on a budget (of time and money); and it's too late in the development cycle to make major changes, imo.
 
@ElCabong They ruled out level reststictions many times when people suggested it.

What is also not balanced at all in MP Coop is the weapon skills. I was able to get physician level 5 and Int Mastery 5 on day 10 i think. It´s GG WP NO RE at this point for the zombies if you can avoid getting hit which is easy with the always loaded stun baton and turrets. INT is an extreme example, but it´s also crazy with other weapons. Magazines are a big part of this as you find them really easy with a fully maxed skill.

I hope they have plans to balance this as the game is meant for MP. Heck every SP game you start is a server by default. They should really adress this.
 
The problem with the current system is you're forced to go around looting mailboxes and book stores. It's boring and tedious. People who want to learn by doing have a good point.

Another way of doing this is by level. At level one you have a certain set of recipes and as you advance you you pick what you want out of a tree.
I think they would be better off just removing mailboxes and newspaper stands and then reduce the number of required magazines to compensate. Then you just gain the magazines as you clear POI, which would feel more natural. Yes, a bookstore will still be a good find, but that also is more natural than running to every mailbox and newspaper stand you find
 
I just think there should be a general harvest/mining skill then you got miner69er

Motherload should be general because you need extra resources but you dont need the speed. But a general/crap version of Miner 69er would be my main idea
 
I don't know. I kind of acclimated to checking the mailboxes and newspaper stands as I go. I don't go out of my way to do that. They have to be in my path of travel or they don't get checked.
Same for me, but it does remove the gamey aspect of it for those who just run around looting those. You'd actually have to look in POI.
 
How anyone could overlook those trash piles is beyond me.
That's a proper sidetrack, I was merely explaining ElCab what another poster meant... they have nice stuff, yup. But if "you're smart enough", they contain knowledge, 25% chance for any book in any trash. Given actual bookshelves are often dealing out just paper, that's a whole lotta learning from clean-up duties - in the balance side of things, a little weird. "The INT guy" just became "the cleaning lady" of the group... :P
 
That's a proper sidetrack, I was merely explaining ElCab what another poster meant... they have nice stuff, yup. But if "you're smart enough", they contain knowledge, 25% chance for any book in any trash. Given actual bookshelves are often dealing out just paper, that's a whole lotta learning from clean-up duties - in the balance side of things, a little weird. "The INT guy" just became "the cleaning lady" of the group... :P
You get it by specing eight points in intellect. That's not a few points, that's an intellect spec character.
 
It´s INT 7 for bookworm. A non issue in MP to get there really fast. Even in SP it´s doable quite fast. You do lack things like master chef and mining for a while when doing it in SP, but that´s no problem for the first week. The pipe baton is now the same as the wooden club in terms of damage. And INT is now crazy strong with the always loaded stun baton at INT Mastery 5.

So we got rid of LBD which could be abused and now we have magazines and bookworm also easy to abuse. Well done. Meh.

And no, that we don´t have to abuse it is no argument. A good game mechanic should not be able to be abused that easy, especially in a game with MP.
 
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