Qnut
Refugee
Hi,
I want to put some rivers and lakes into my generated world. So I edited existing heightmap and when processed while loading into world editor water ist not filled in. It's just floating in from existing lakes/world border.
Here is what I've done:
- Generated world and saved
- Converted dtm.raw with old KingGen to 16-bit PNG
- Edited in Gimp, exported to 16 bcp GRAYA dtm.png
- Loaded in ingame World Editor which initialy processed the world
- Teleporting to water at a border where a river starts and just saw water slowly floating into the trench

Files before processing

Trench with vegetation, no underwater terrain and the water floating in from the RWG lake behind
I had expected through processing, the trench must already be filled an processed as underwater.
splat4.png is empty, splat4_processed.png is just one color.
Can someone please help me or give explanation?
I want to put some rivers and lakes into my generated world. So I edited existing heightmap and when processed while loading into world editor water ist not filled in. It's just floating in from existing lakes/world border.
Here is what I've done:
- Generated world and saved
- Converted dtm.raw with old KingGen to 16-bit PNG
- Edited in Gimp, exported to 16 bcp GRAYA dtm.png
- Loaded in ingame World Editor which initialy processed the world
- Teleporting to water at a border where a river starts and just saw water slowly floating into the trench

Files before processing

Trench with vegetation, no underwater terrain and the water floating in from the RWG lake behind
I had expected through processing, the trench must already be filled an processed as underwater.
splat4.png is empty, splat4_processed.png is just one color.
Can someone please help me or give explanation?