Hated
QA Lead

Hello Survivors!
Here is our first EXP update for V2.0.
We wish you all an enjoyable and relaxing weekend!
Here's what changed since b285:
Added
- bunker_00 - Tier 5 POI with all quest types
- POI Editor Light Density Stat
- Running Steam as Ubuntu Snap without microphone permission showing warning window
Changed
- Biome smoothies now grant a 10% speed boost while in the appropriate biome
- Honey is now using a mason jar and hold type for drinking
- Increased the amount of gas found in quad barrels
- Increased the entity damage on Shotgun Slugs
- Intro to Buried Supplies quests are now clamped to the Pine Forest
- Light Armor perk now adds 1 Armor Rating per perk level to each Light Armor piece equipped
- Optimized EnumDecoAllowedExtensions
- Reduced Berserker from 50% for 10 seconds to 25% for 5 seconds
- Reduced Hard Target from 10, 20, 30, 40, 50% to 5, 10 ,15, 20, 25%
- Reduced Pack Mule from 10, 20, 30, 40, 50% to 5, 10, 15, 20, 25%
- Reinstated biome loot stage modifier and loot stage bonus
- Renamed Banded Armor Plating Mod to Advanced Armor Plating Mod
- Renamed Customized Fittings Mod to Advanced Armor Fittings Mod
- Renamed Improved Fittings Mod to Armor Fittings Mod
- Sleeper Spawn Material Sounds (Metal only)
- Updated tool box loot lists with various tool themed magazines
- remnant_house_06 sleepers quantity to prevent unguarded loot
Fixed
- AI pathing issue addressed in church_02
- Adjusted rally marker in tudor_02
- Bandage cancels unless user waits longer for it to complete than feels right
- Biome general atmospheric particle effects were not playing
- Clipping issues in cabin_16
- Drone projectile collider issue
- Game launcher CLI argument for UserDataFolder now overrides same argument if supplied in the custom arguments text box
- Garage door replaced in house_old_ranch_08
- Garage door replaced in house_old_tudor_02
- Insect swarm no longer has trouble hitting players a second time on dedi
- Insect swarms can now hit you if you're walking
- InvalidCastException thrown in networking when clients are passengers in a vehicle while holding a ranged weapon
- Junk sledge should now target insect swarm on dedi
- Left and Right news screen is now mapped to same buttons on controller
- Lighting issue in house_burnt_01
- Low volume modified on Track SFX for Challenge UI
- Missing tags are now on Rad Remover for charged and infernal zombie variants
- Percentage in description was not updating properly for Farmer Full Set Bonus
- Perception Mastery: Vital Wound and Agility Mastery: Bleeding Hearts no longer use the maxBleedCounter that is governed by Deep Cuts
- Plague Spitter swarm can no longer hold arrows
- Players in v2.0 are no longer spawning with no challenges when using Steam invite / join
- Prefab Editor no longer starts during night time
- Rally Marker SFX Loop is no longer heard when game is paused
- Reworked logic to prevent Modify option on Biome Badges
- Settings option no longer overlaps logo after exiting audio settings in Discord first time prompt
- Snow particles are no longer seen in the pine forest
- Structural issues in fire_station_03
- Texture issues in countrytown_business_02
- Texture issues in remnant_house_10
- Vehicles shouldn't restore HP after damage and re-mount on dedi anymore
- Weather shelter checks adjusted on some sloped walls
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