@faatal So I have some constructive criticism about the Storms and the Biome stuff.
My biggest issue about the Biome hazards are it just doesn't feel like an overhaul fun system to engage with, there really isn't any point of turning it on at all. A clothing/Armor system would have been a lot more interesting, or maybe specific parts of the biome where better loot and harder monsters were located could have been a lot more engaging. "Ah crap man, there are some good lootable POI's over there but the Sun's rays are too strong for me to go in I better get some armor and gear to protect myself". Maybe this isn't the perfect solution, but other then getting a Boy Scout Merit badge for completing the biome quests, it could have been something a little better thought out in the long run. So for now I will skip this
Secondly the weather system, I do in fact love what I see. But the warning on top of the screen which looked like was made in about 5 minutes time, completely defeats the purpose of the system. There should be a gradual build up of the storm(s) that come in, and it have some purpose to it. You guys telegraphing everything to us doesn't need to happen, let the player figure it out when it's time to head indoors and what not. Also, it would be really cool if certain events could happen during a storm system, say a large pack of wandering zombies could spawn and specifically head to where you are barricaded inside of. Or maybe in the Snow biome, if a blizzard comes in, Extra Yeti's could spawn, and specifically head towards your location because the storm willed it.
It's the added spice that can do so much for this game, I just wanted to give you some feedback on this.