Weapon mods that cant be placed on other weapons

Mainly the double barrel has this problem but Allow these mods to be added to other weapons

double barrel
  1. Saw off
  2. Reflex sights
Lever action
  • Tube extension: adds 3 extra shots
Sniper rifle
  • Drum mag
Bows
  • Reflex sight
  • Laser sight
  • Flash light
Pistol
  • Drum mag (yes there is Pistol drum mags)
robot turret
  • Burning shaft
Pick axes:
  • Temperd blade
Ars:
  • 4x and 8x scopes. Cuz why not
 
I don't think we need drum mags for sniper rifles or for pistols. But I'm okay with the rest, though it doesn't really bother me as they are now. As far as the pickaxes, I'd agree if the pickaxe was a style that had a wide bladed edge on one side. But the iron one is a single sided pick with just a point, and the steel is a double sided one that appears to be a point on both sides unless I just wasn't paying enough attention to how it looks. If the depiction of it in the game doesn't include a bladed edge (adze), then it doesn't make sense to allow the use of the tempered blade mod.
 
I don't think we need drum mags for sniper rifles or for pistols. But I'm okay with the rest, though it doesn't really bother me as they are now. As far as the pickaxes, I'd agree if the pickaxe was a style that had a wide bladed edge on one side. But the iron one is a single sided pick with just a point, and the steel is a double sided one that appears to be a point on both sides unless I just wasn't paying enough attention to how it looks. If the depiction of it in the game doesn't include a bladed edge (adze), then it doesn't make sense to allow the use of the tempered blade mod.
The more the better imo. If I was a sniper during a outbreak and would be able to make a drum mag? Why not I would have both magazines

But I see what you mean
 
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