HammerDano
Active member
believe it or not, I hope they can make this work, it has been push back about console limitations that made me dig in and question deeper. and they did remove some zombies from POI's to improve console performance...no one ever acknowledges that. To me that ain't a great sign.About performance of bandits:
A simple example: A new quest especially about bandits will not add any performance hit whatsoever. It still may be an important part of what they want to deliver.
Another example: The AI for finding cover certainly will produce a performance hit. But we don't know how much. It could be 0.1 FPS on the weakest console, it could be halfing FPS. Now guess what, if it were halfing FPS they surely wouldn't add that to the game and look for other ways or scrap it completely, if it were 0.1 FPS nobody would notice. In either case bandits would still appear in 3.0.
Even if we assume the worst case that **any** AI change to bandits would make FPS tank completely TFP could finally be forced to scrap all of those plans and only put the bandits we have already seen in A16 into the game, add some quests and bandit POIs into the game (which obviously is not influencing FPS) and call it the best they could do. We still would have functioning working bandits in the game.
---
About the roadmap and its believability: When TFP showed that roadmap with specific dates and having put the 1.0 on that I was thinking, oh, thats new, maybe this time they actually are so far ahead in development and have added enough leeway that they are relatively sure to hit the dates. But this was only guessing because the modus operandi was changed. Obviously it wasn't the case. If someone calls me naive now he should be aware he is doing that from a position of hindsight, and I never watched the release videos, so I didn't see the telltale signs of someone being overly optimistic again.
the roadmap: we can agree to disagree. I still don't feel too great about it even when a lot of effort has been put into fooling me.
Thank you for acknowledging you also were misled.
last, if the worst happened and they can't make bandits work over the next undetermined length of time...if they stood these up as good enough...they are not good enough. that's not me saying it. They'd have to redo at least some of the story...or is this all just a house of cards...slap together what ever works and say it was always the plan?
sorry, the longer I am here, the more I believe THAT to be true.