Glass Jars back please

Lyalius

New member
TL;DR: Please bring back Glass Jars because the imbalance in multiplayer is ridiculous. 25 craftable options + RNG finding Murky Water + Time Spent Boiling + Crafting Time ÷ Multiple People = I'll settle for only Found or Craftable One Use Jars by this point as I play on Console so I don't have access to mods to let me have a better way to get water besides the slow as hell Dew Collector that gives such a paltry amount of water it feels like a waste of resources.

I heard they were removed to make early survival harder which I guess was fair but at the same time even with them only being found me and a friend only had issues with staying alive becaue of either food or zombies. Still not water.

So on that note PLEASE bring them back. They can be a one use only for all I care but it's kind of silly how many craftables exist using water but the only way to get water is RNG and toilets.

Single player games it's possibly a non-issue but in multiplayer you need at least double things like duct tape and what do you need to make duct tape? Glue. And what do you need to make glue? Water. Not even murky water, boiled water.

So you have to run around hoping to get glue, duct tape, or enough murky water to boil and then craft into glue to be crafted into duct tape to share between at least two people.

Before I hear the "it's a SURVIVAL game" excuse I know it is but just because it's a survival game doesn't mean it needs to be a grindy hoop jumping simulator where someone is always drawing the short straw. And yes I know of the Dew Collector but it feels like a waste of resources with how slow it is and how few jars it gives.

And I'm only referencing glue! There are 25 things you need water to make. I'd happily farm sand to make one time use jars if it meant I didn't have to fight over glue, duct tape, and food. Hell even finding empty glass jars that are one time use would be preferable to this weird imbalance with water and players in a server.

 
Personaly i would say it is even less difficult to get resources together in multiplayer than in solo if you coordinate your searches. Use the water initialy for tea to heal if you get sick from murky water, get a bucket and make a pool in or near your base. Share that waterfilter mod for helmets once someone found it and you don't even need to make tea anymore. There's also the Yucca smoothy, no water of campfire needed but a very good drink! Another way to reduce the need for water is using stone tools for little things and save the good gear for when it realy matters: Less need for glue to fix or craft.
Just searching a few POI's for decent loot is for me faster and more fun than just grind mats to craft myself, if you coordinate who's doing wich area you should be able to gather much more efficient in multiplayer than solo. Some quest POI's are worth it to clean up all loot before starting the quest.

It might be a fun thing to add the jar again but I don't realy see the need. What would even be more fun to me is re-using tin cans from food you eat, why not use these instead of jars?

 
Again it's not so much the survival part that I have issues with and it's more the fact Water is needed in many recipes and you have to rely on RNG to find it. Also time to boil it which is a bit silly right there because why do I need to boil it to make glue anyway?

And we search and loot everything. We are swimming in brass and lead but not so much resources like Duct Tape which we both need to make various things. The relying heavily on RNG granting us a bunch of water for many various needs is what is bugging me. I find more books than I do Murky Water.

 
Maybe I'm just lucky then, when I'm in need of duct tape cloth is always more of an issue than glue. But cotton or fiber is easy so no problems there.
The water I get from bathrooms, kitchens, bars, restaurants and watercoolers is enough to keep me going.

 
Bringing jars back isn't ever going to happen unless you use a mod that does so.  They have made that very clear.

Note that if you make some dew collectors and fill them with mods, you can easily get plenty of water for all your needs.  Even if you craft a ton of stuff (I rarely ever need to make glue to craft things because I find plenty of glue and duct tape to cover the relatively small amount of crafting I do), you can easily get enough water without needing too many dew collectors.  Regarding boiling water, you had to do that even when you had jars, so there isn't any difference whether you have jars or not.  In fact, the dew collectors with mods installed give you clean water, which saves you the time to boil it that you had when using jars in the past.  If you're upset about spending time boiling water, this is actually an improvement for you.  Besides, boiling water isn't that big of a deal.  Drop a stack of 80 murky water in a campfire before going out to do something - mining, questing, scavenging, etc. - and it'll be done, or at least mostly done, by the time you return.  With a few campfires, you can easily boil water without having to sit around waiting on it as long as you are putting it in before you leave.  But with the dew collectors and mods installed, even that isn't necessary.

I also find it strange that you say you don't find much murky water.  It's all over the place.  Unless you're using a low loot setting rather than 100%, you should be getting a lot of it.  I end up with more than I ever need without any attempt to try and find it.  I just loot every cabinet and water cooler and toilet I find.  Those are the best places for it.

And don't forget that you can make teas and other types of drinks that fill your drink meter far more than plain water will.  If you're drinking plain water when you're having trouble getting enough water for crafting, then you're doing it wrong.  Now, I rarely drink anything other than plain water until I get mineral water, but I also don't need the water for crafting (other than certain foods), so it isn't a problem.  But if you're struggling with water, you should definitely be making teas or other drinks instead of drinking plain water.

The game offers a lot of options for managing your water and drink needs.

 
I heard they were removed to make early survival harder which I guess was fair but at the same time even with them only being found me and a friend only had issues with staying alive becaue of either food or zombies. Still not water.


Somewhat agreed, but depending on your playstyle (I play without traders), water can still be challenging very early game. In my most recent game, for food I was living off charred meat from hunting , which really drains hydration of course. Even with a dew collector , it was hard to keep up a couple times, I got close to dying and had to use vitamins and drink from lakes/rivers. It emphasized the survival element of the game quite a bit, so I'm going to have to say I like it the way it is now.

 
It shouldn't be that hard just because you don't use traders.  I do get the mods for the dew collectors for convenience, but you don't need to do so.  You can get plenty of water without the mods and you don't need anything from the trader to build the dew collectors.  You'd need to get a pot, of course.  But it is pretty rare to not find a pot if you search a few residential kitchens.  I usually end up with a bunch of them by the end of the game.

 
Bringing jars back isn't ever going to happen unless you use a mod that does so.  They have made that very clear.

Note that if you make some dew collectors and fill them with mods, you can easily get plenty of water for all your needs.  Even if you craft a ton of stuff (I rarely ever need to make glue to craft things because I find plenty of glue and duct tape to cover the relatively small amount of crafting I do), you can easily get enough water without needing too many dew collectors.  Regarding boiling water, you had to do that even when you had jars, so there isn't any difference whether you have jars or not.  In fact, the dew collectors with mods installed give you clean water, which saves you the time to boil it that you had when using jars in the past.  If you're upset about spending time boiling water, this is actually an improvement for you.  Besides, boiling water isn't that big of a deal.  Drop a stack of 80 murky water in a campfire before going out to do something - mining, questing, scavenging, etc. - and it'll be done, or at least mostly done, by the time you return.  With a few campfires, you can easily boil water without having to sit around waiting on it as long as you are putting it in before you leave.  But with the dew collectors and mods installed, even that isn't necessary.

I also find it strange that you say you don't find much murky water.  It's all over the place.  Unless you're using a low loot setting rather than 100%, you should be getting a lot of it.  I end up with more than I ever need without any attempt to try and find it.  I just loot every cabinet and water cooler and toilet I find.  Those are the best places for it.

And don't forget that you can make teas and other types of drinks that fill your drink meter far more than plain water will.  If you're drinking plain water when you're having trouble getting enough water for crafting, then you're doing it wrong.  Now, I rarely drink anything other than plain water until I get mineral water, but I also don't need the water for crafting (other than certain foods), so it isn't a problem.  But if you're struggling with water, you should definitely be making teas or other drinks instead of drinking plain water.

The game offers a lot of options for managing your water and drink needs.
PS5 so mods arent going to happen and my loot is at 200%. And again it would be a non-issue if it was just me but it's not.

Also yes I find it strange too that I'm barely finding any murky water. I find more paper in places like Toilet's than Murky Water which makes no sense. But me and friend recently raided a hospital and found Steroids...and that's it. I was hoping for antibiotics or something but nope, explored entire hospital and the only meds we found was 2 steroids and something to make steroids.

Well that and magazines. So I'm starting to wonder if it's a bug because why would there be paper in toilets and no medical supplies in a hospital???

Somewhat agreed, but depending on your playstyle (I play without traders), water can still be challenging very early game. In my most recent game, for food I was living off charred meat from hunting , which really drains hydration of course. Even with a dew collector , it was hard to keep up a couple times, I got close to dying and had to use vitamins and drink from lakes/rivers. It emphasized the survival element of the game quite a bit, so I'm going to have to say I like it the way it is now.
But again it's not the Hydration aspect that is the annoying part, it's the fact there are 25 recipes that use water and if you are on multiplayer it gets sketchy. Especially with Duct Tape since it makes the late game go round.

So needing to split duct tape required items between friends is annoying enough but god forbid you are on a server where everyone is fending for themselves.

 
PS5 so mods arent going to happen and my loot is at 200%. And again it would be a non-issue if it was just me but it's not.

Also yes I find it strange too that I'm barely finding any murky water. I find more paper in places like Toilet's than Murky Water which makes no sense. But me and friend recently raided a hospital and found Steroids...and that's it. I was hoping for antibiotics or something but nope, explored entire hospital and the only meds we found was 2 steroids and something to make steroids.

Well that and magazines. So I'm starting to wonder if it's a bug because why would there be paper in toilets and no medical supplies in a hospital???

But again it's not the Hydration aspect that is the annoying part, it's the fact there are 25 recipes that use water and if you are on multiplayer it gets sketchy. Especially with Duct Tape since it makes the late game go round.

So needing to split duct tape required items between friends is annoying enough but god forbid you are on a server where everyone is fending for themselves.
You won't find antibiotics until your game stage is high enough and even then they are rare.  I can play 80 real hours in a save with one other person and we often won't even find a full stack (20).  You will mostly find things like vitamins and steroids and the white pills and bandages.  RNG is always fickle.  You can have a game where you find stuff that is rare really often and another where finding something common is hard.  I'm not saying it couldn't be a bug, but I would expect more comments about it if that were the case.  Who knows, though. 

You may want to hit up some office buildings if you're struggling to find murky water.  They almost always have multiple water coolers.  That, combined with multiple toilets and you should walk out with a decent number of murky water.  There are also some apartments and motels that are a great source since every room or apartment has a bathroom, so there are many chances to get murky water.

But you can also just save yourself the trouble and build some dew collectors.  Even if you aren't buying the mods for them, you can get a lot of murky water without any trouble, and they are cheap to build.  If you build some right away and collect regularly, you should have plenty of water by the time you need it at the end game.  You just need to figure out how many to build based on your party size.

My guess is that your next game, you will find a lot more murky water.

 
 I was hoping for antibiotics or something but nope, explored entire hospital and the only meds we found was 2 steroids
first thing I do in any fresh start is chop stumps for honey, your only chance of controlling infection early game - plus the wood you get helps.

And as I learned in my newest game, 2nd thing I go for now is that first dew collector. Especially if you are playing with multiple people, you are going to need at least 1 dew collector per person (make your dew collectors away from main base to avoid heat and screamers). After that it's just getting bones to make the glue, and smash cotton plants for the making cloth - there's your duct tape.

 
Single player games it's possibly a non-issue but in multiplayer you need at least double things like duct tape and what do you need to make duct tape?
Exactly the opposite. In single player I have problems with water. But in a network I don't know what to do with it. A full box of water.

 
For me, this SP playthrough i actually struggled a bit with water in the start as well. I found a headpiece water filter mod pretty early though, and then it was a non issue, before i even had my first dew collector.

Thinking i was going to need a lot of water for making glue (past experiences), i scaled up to 8 dew collectors. And then back to 3 which i barely use. There are far more glue available in loot now than there was in the past, so cloth has been the main bottleneck, which is just cotton plants as has been already mentioned several times.

That said, had i not found the water filter early, i would probably have needed to go with dew collector(s) and goldenrod tea until the dew collector(s) were kitted out.

 
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