4sheetzngeegles
Well-known member
This is a pimp dream for the future of POI placement flexibility.
First I have a few questions that if answered, will explain if it
is a possibility or not.
In the future would it be possible to use two coodinates leaving
out the height or elevation for prefab.xml?
The reason I am asking is; for placement of the pois if they have
the depth already within its placement format .xml. Is the terrain elevation coordinate
necessary for placement? There is or was a lot allocation for the footprint, which
would be a ground level foundation of sorts and the poi was placed and oriented
on top of that. that combined with the adaptive terrain should make a seamless ground.
Or are the POI's now dependent on the stamped city layouts? If 2 coordinates
are allowed, then it would allow for remote pois like cabins, or or small houses
"poi versions not destroyed terrain decor" to be placed on the elevated terrain.
The terrain format now is well below the 255 ceiling height, so even the tallest
building would not cause conflict.
Basically can the system that is already used within the biomes.xml for decorations be
used for placing actual prebuilt pois, in acceptable areas at higher elevation?
First I have a few questions that if answered, will explain if it
is a possibility or not.
In the future would it be possible to use two coodinates leaving
out the height or elevation for prefab.xml?
The reason I am asking is; for placement of the pois if they have
the depth already within its placement format .xml. Is the terrain elevation coordinate
necessary for placement? There is or was a lot allocation for the footprint, which
would be a ground level foundation of sorts and the poi was placed and oriented
on top of that. that combined with the adaptive terrain should make a seamless ground.
Or are the POI's now dependent on the stamped city layouts? If 2 coordinates
are allowed, then it would allow for remote pois like cabins, or or small houses
"poi versions not destroyed terrain decor" to be placed on the elevated terrain.
The terrain format now is well below the 255 ceiling height, so even the tallest
building would not cause conflict.
Basically can the system that is already used within the biomes.xml for decorations be
used for placing actual prebuilt pois, in acceptable areas at higher elevation?