mostly it's because the customscripts. got an update from closer_ex it's working nowThe b14 patch? I saw comments about it affecting textures
Just a heads up... faatal said they are working on combining the gun camera and player camera into one for the next version. Not sure if that will impact your mod, but it might since you customize the hands and they mentioned having vanilla hands clipping with what they were doing.
yes mod ver 2.2 are not working with game ver 1.1I think I know the answer to this but felt I need to ask just to be certain. Version 2.2 is NOT? working on version 1.1? We need to wait for version 3.0 correct?
I ask because 1.1 has destroyed my existing preppocalypse game so if I'm starting over I need to go through all my mods and make sure they are working before I start a new one.
Mod version 2.2 is for game version 1.0 and may not work properly with game version 1.1.EACをオフにしてゲームをロードし、インストールされているMODを再確認したところ、インベントリで控えめアイテムも作成できません。
Would it be possible to share the changes to the Custom Explosion Particle Loader mod?Mod version 2.2 is for game version 1.0 and may not work properly with game version 1.1.
I had the same symptoms as you.
However, I was able to get it to work correctly by updating the prerequisite mod, “Custom Explosion Particle Loader” to the latest version.
If you cannot handle this yourself, please wait until mod 3.0 is released.
Just download it from Nexus. Search for that name in the 7 Days to Die mods area. Replace the one that comes with this mod and it appears to work fine in 1.1.Would it be possible to share the changes to the Custom Explosion Particle Loader mod?
Thanks for the suggestion. Unfortunately, that doesn't work. Still treating area of effect or explosion rounds like bullets with no AoE or explosion rendered or appliedJust download it from Nexus. Search for that name in the 7 Days to Die mods area. Replace the one that comes with this mod and it appears to work fine in 1.1.
Okay. I haven't tested the rockets and RPGs since I would only use those at the end of the game if I want to destroy everything. You may have to wait for an update to use those.Thanks for the suggestion. Unfortunately, that doesn't work. Still treating area of effect or explosion rounds like bullets with no AoE or explosion rendered or applied
I need to report that when i start new game my console pop up automaticly with some error that Grenade launches ammo and weapons are missing, + Harmony showes also some problem: my EAC is disabled i validated game 150 times all again and it keep showing same @%$#
2024-10-17T10:46:27 60.035 ERR XML loader: Loading and parsing 'items.xml' failed
2024-10-17T10:46:27 60.039 EXC Method not found: void .AssetBundleManager.LoadAssetBundle(string,bool,bool) (WITH RED LATTERS)
2024-10-17T10:46:34 66.726 ERR XML loader: Loading and parsing 'recipes.xml' failed
2024-10-17T10:46:34 66.727 EXC No item/block with name 'ammo25mmGrenadeTraining' existing
2024-10-17T10:46:34 66.907 ERR XML loader: Loading and parsing 'loot.xml' failed
2024-10-17T10:46:34 66.908 EXC Item with name 'IZYgunT2LGLChinalakeGrenadeLauncher' not found!
2024-10-17T10:46:35 67.223 ERR XML loader: Loading and parsing 'traders.xml' failed
2024-10-17T10:46:35 67.223 EXC Item with name 'IZYgunT2LGLChinalakeGrenadeLauncher' not found!
Please fix it or tell me what to do ?
The same thing happened to me, 2.2 completely hosed my gameI think I know the answer to this but felt I need to ask just to be certain. Version 2.2 is NOT? working on version 1.1? We need to wait for version 3.0 correct?
I ask because 1.1 has destroyed my existing preppocalypse game so if I'm starting over I need to go through all my mods and make sure they are working before I start a new one.