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Bang For Your Bucket: An alternate early-game water system

Might be unlucky, but the perk which unlocks better quality goods from traders is Better barter; Daring Adventurer unlocks better quest rewards. I generally see the occasional filter at Better Barter 3.
I've also got Better Barter 5.  But A22 changed it so Daring Adventurer increases your Trader Stage, Better Barter just gets you better buying/selling prices.

Working on getting Jen up (unlocked level 4 quests.)

It's not really a big deal, I have plenty of water.  I've got 10 buckets whenever I want more (I've scrapped every other bucket I've found) so it's not really an issue.  Just wondering if maybe something I was/wasn't doing was effecting my ability to find Water Filters

 
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I've also got Better Barter 5.  But A22 changed it so Daring Adventurer increases your Trader Stage, Better Barter just gets you better buying/selling prices.

Working on getting Jen up (unlocked level 4 quests.)

It's not really a big deal, I have plenty of water.  I've got 10 buckets whenever I want more (I've scrapped every other bucket I've found) so it's not really an issue.  Just wondering if maybe something I was/wasn't doing was effecting my ability to find Water Filters


Yeah, not sure in that case. It could be something funny going on (possibly another mod interaction), but they're rare enough that it could just be really bad luck.

 
Okay, so I started a new game, and I found a water filter on day 10 or 11, so apparently it was just bad luck previously.  Just thought I'd let you know.

 
Updated to v1.3 which is 7D2D 1.1 ready. Removed all changes which affected water filters as there is no longer any need to restrict these.

Also added a variant version which still adds some buckets to loot, but very rarely and specifically, so near-vanilla droprates.

 
I receive the following error messages when trying to load the mod:

"ERR [MODS]     1.1_Bang_For_Your_Bucket/ModInfo.xml does not define a valid non-empty Name (^[0-9a-zA-Z_\-]+$), ignoring
 ERR [MODS]     Could not parse 1.1_Bang_For_Your_Bucket/ModInfo.xml, ignoring"

Is anyone else running into this issue or know of a possible solution? 

I've tried editing Modinfo.xml to remove all the empty spaces, but no luck.

 
I receive the following error messages when trying to load the mod:

"ERR [MODS]     1.1_Bang_For_Your_Bucket/ModInfo.xml does not define a valid non-empty Name (^[0-9a-zA-Z_\-]+$), ignoring
 ERR [MODS]     Could not parse 1.1_Bang_For_Your_Bucket/ModInfo.xml, ignoring"

Is anyone else running into this issue or know of a possible solution? 

I've tried editing Modinfo.xml to remove all the empty spaces, but no luck.


Hmmmmm this is quite odd because I didn't really change it from the A21 modinfo.xml, just updated the numbers. I'll ask around to see if anything comes up.

Are you loading any other mods?

 
Oh apparently mod version numbers must now be listed with three decimal places, i.e. <Version value="1.0.0.0" />

I've updated the modinfo.xml for both versions. See if it loads now.

 
Okay just reuploaded again to ensure there should be NO issue with the modinfo.xml at all.

If anyone's curious, version numbers can be just two decimal places, but we confirmed NO . can be in the name field.

 Still kind of baffled why it's worked this whole time on my own 1.0 game, but *mysteries*

 
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