This was more or less a "compatibility" release just to get it up to 1.0 standards. There's a variety of smaller things here and there that are not perfect or the way they used to be. But this release should be fully playable functionally.
Between the changes JP made previously, the changes ALo & Arkangel made, and the changes I made for this release: I clocked over 1,000 changes across almost 200 files and about 70 GIT commits since the last release I published out. So despite there not being any new quests, there most certainly were a lot of changes to get it up to par.
The modpack has done away with the 10z, 100z, 1000z methodology for tier progression and has switched to challenges, which fits better with the 1.0 vanilla. There's a new tab on the challenges UI and the entire page is dedicated to this quest pack and showing the many quests it offers, visually. It's fairly striking seeing it displayed this way as 32 unique quests, due to some quests having multiple tiers. This does also mean everyone who is used to the way the pack used to function is going to have to get used to a new methodology. It also means we're all going to have to kill at least one bear with iron knuckles to prove our worth to become a citizen.

We also restructured the quest pack to have four tiers instead of three. This was mostly done to better align with the challenges UI. But we changed the wording around a bit so that you use your +Declaration of Citizenship card to work through some initial quests and then you are able to obtain your Citizenship card. There are now quest completion "tickets" (thanks FP for the nice icon art on that). You'll need a certain number of them in order to craft your next tier citizenship card. This does change this dynamic a bit so instead of obtaining the card from the Trader you craft the card yourself as soon as you have the needful.
I hope ya'll like the change to this. A lot of planning & time went into this, and while I most certainly in this case cannot claim to have contributed the largest share of the work (a first for me), I hope it clear to the entire community that this is done out of a love for the game and our community.
JP man, if you are out there, hit me up. I would love to make you a GIT contributor on the project if nothing else as a way of properly recognizing your substantial contribution. Perhaps if you are interested too, there may be opportunity to work together and collaborate on new quests.
Here is a SS of the challenges UI for the quest pack