GuardianReaper0
New member
I’ve been doing some testing in preparation for when rentable servers become an option for console players, and trying to figure out a good way to balance difficulty and prevent progression from occurring too quickly, preventing players from just skipping past a lot of the game. These are some of the biggest hurdles to that.
Loot Amount
Currently the only server setting really addressing this is “loot abundance” which when set below 100% results in many loot able objects being EMPTY.
Can there be 2 separate settings?
1. How frequently a lootable object is empty.
2. How much stuff is actually inside the box.
This way, it could be set to where players will still get items, but the amount will be in smaller quantities.
Loot Quality
The next issue is the QUALITY of loot that players find. I’ve come to notice that even just one or two points of Lucky Looter make it very likely to just completely skip over a lot of items.
My biggest example of this is that within 14 days with only 1 point into lucky looter, I pulled a lvl 5 auto shotgun out of a box. Server settings are pretty much default currently. I don’t use shotguns (and have no points into it) but it skipped right past the sawn off and pump action, going straight to pretty much a maximum shotgun.
- What I would like to see is a server setting to decrease loot quality so this is far less likely to happen.
Especially for larger servers to increase players trading items at vending machines, items of ranging qualities to still be valuable.
Ultimately, the current lack of really being able to slow players down, outside of permadeath and having a bunch of empty containers, seems like something of decent importance.
Loot Amount
Currently the only server setting really addressing this is “loot abundance” which when set below 100% results in many loot able objects being EMPTY.
Can there be 2 separate settings?
1. How frequently a lootable object is empty.
2. How much stuff is actually inside the box.
This way, it could be set to where players will still get items, but the amount will be in smaller quantities.
Loot Quality
The next issue is the QUALITY of loot that players find. I’ve come to notice that even just one or two points of Lucky Looter make it very likely to just completely skip over a lot of items.
My biggest example of this is that within 14 days with only 1 point into lucky looter, I pulled a lvl 5 auto shotgun out of a box. Server settings are pretty much default currently. I don’t use shotguns (and have no points into it) but it skipped right past the sawn off and pump action, going straight to pretty much a maximum shotgun.
- What I would like to see is a server setting to decrease loot quality so this is far less likely to happen.
Especially for larger servers to increase players trading items at vending machines, items of ranging qualities to still be valuable.
Ultimately, the current lack of really being able to slow players down, outside of permadeath and having a bunch of empty containers, seems like something of decent importance.