Machinegun Nest (structure)

Again though, I do think that the stationary part is the big drawback. In my experience during blood moons, enemies will rotate where they try to attack from throughout the night. It would only have 90 degrees approximately of view, making it something you would need to design around. 
There is nothing to design here. We build a box with 1 entrance and a corridor of 5 cells. All zombies will walk along the corridor together. We take coffee in our left hand and start drinking, with our right hand we keep our sight on the corridor and press the button if we see movement. The main thing is that the hand does not go numb during the night.

 
There is nothing to design here. We build a box with 1 entrance and a corridor of 5 cells. All zombies will walk along the corridor together. We take coffee in our left hand and start drinking, with our right hand we keep our sight on the corridor and press the button if we see movement. The main thing is that the hand does not go numb during the night.
1. Like I said, in my experience they rotate where they are coming from, often willing to go through a wall to get to you.

2. Demolition guys can mess that up fairly well.

3. it paves the way for them to add much more tanky enemies in the future.

4. Yes, if your sole focus is min-max efficiency, it has the potential to be OP, but the game is for players that want to enjoy it, not just say they have the strongest hoard base ever.

 
1. Like I said, in my experience they rotate where they are coming from, often willing to go through a wall to get to you.
If they see a passage, they will go through it. From time to time, the logic of their actions changes, of course, but in general they are predictable.
The video is not mine, but you can watch it for variety.



 
8 minutes ago, Suxar said:

If they see a passage, they will go through it. From time to time, the logic of their actions changes, of course, but in general they are predictable.
The video is not mine, but you can watch it for variety.

Do you remember what I said about min-max bases? this falls directly under that category. 
 

not everyone wants to play this way.

 
Back
Top