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Khaine's V1.0 Modlets! (Bigger backpacks, Lockable Slots, Behemoths, Random Wandering Hordes, etc)

I was going to say, then you're likely missing the harmony folder, which is now a default folder in the vanilla game install

 
Hey Khaine, I saw that someone on Facebook mentioned that it would be great to have a mod to allow you to place armor on mannequins so that you can display it in your base.  I also think that some sort of SWAP function so that with one click you can completely switch from the armor that the character is wearing with the armor on the mannequin would be great.  Any thoughts on this?  Think you might make this?

 
Definitely not something I'm going to look into anytime soon.

The first one requires an entire new UI element.
The second one TFP said they're going to implement later.

 
And before anyone asks...

The vehicle inventory locking mod does NOT work and is going to take a lot of work (possibly involving C# patches) to fix.

 
Just pushed a fix for both backpacks so that works now.
 

What zombie increase mod? The spawns/claims mod is uploaded and dangerous cities is uploaded
I believe he means the Wandering Horde Frequency modlet, it was working great up to and including B317 for me, but from B325 I haven't had a single horde spawn with no changes to mods or settings between versions.

 
Just pushed a fix for both backpacks so that works now.
 

What zombie increase mod? The spawns/claims mod is uploaded and dangerous cities is uploaded
Yeah, I found that mod, but it just doesn't work for me. In the old version, a new line appeared in the menu, but now it is not. Mod installed in the Mods folder. Maybe you know what the problem is?

 
Yeah, I found that mod, but it just doesn't work for me. In the old version, a new line appeared in the menu, but now it is not. Mod installed in the Mods folder. Maybe you know what the problem is?
Works fine for me. Zombies/Animals are under the general tab, claims are under the basic tab

 
Are you sure you even installed the mod correctly?
folder ''Mods'' in the root folder of the game, in the folder ''Mods'' there is a folder with this mod. In the old alpha this mod worked, but in version 1 this (new) mod does not work anymoreimage.png

 
folder ''Mods'' in the root folder of the game, in the folder ''Mods'' there is a folder with this mod. In the old alpha this mod worked, but in version 1 this (new) mod does not work anymoreView attachment 31449


Not seeing the whole path.  If you open that folder, do we see another KHV1-SpawnsAndClaims folder or do we see the actual files that Khaine uses to mod the game?  If you go to Mods/KHV1-SpawnsAndClaims, you should see ModInfo in there.  If you see another KHV1 folder, you have it installed incorrectly - your console will let you know this with an error message stating it could not find the ModInfo file.

 
You chose to just ignore and not help, that's sad


You're playing Alpha 21, this topic and the linked mods are for 1.0/A22. There is a another topic for A21 mods.  I know there were some bugs for the A21 version, putting things on the screen where you couldn't access them.

Edit: just compared the two versions of the mod and there are significant changes, so not surprising it doesn't work.

 
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