PC v1.x Developer Diary

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Not all of the armour sets shown are currently in the game. Will we see them in the future? For example, in stable 1.0 or 1.0.X?
It's funny they promoted murader so much yet we don't have it yet lmao 

But we are missing.

Desert explorer 

Murader 

Horader 

Hope we get at least 4 more. Like a

heavy millitary set

Hazmat suit light 

Hunter set 

Winter set 

 
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WDteRVn.png


Not my photo (got this from a friend), but perhaps The Animal Hoarder (T2) POI could be revisited? I really don't think new players/characters should be encountering dire wolves there, now with the massive buffs they've received. :)

 
A second, un-numbered, update has just added the option to lock individual slots.  A much less convenient option than what it replaced.
Besides the benefit for console players, I think many players will prefer this method.  I always have my "keep" items along the top, so the old method worked perfectly for me.  But I know many players put stuff along the sides or bottom and the old locking didn't work for them.

I haven't tried the new method, but it sounds simple enough.  Once you set it up in a save, you won't have to deal with it again until your next game unless you change the slots you want locked, so I think it will be fine once people get used to it.

 
This may have been asked already but I couldn't find it with keywords. 

With the coming launch of console edition, will the Xbox for PC version allow multi-player with Xbox? My husband and I do this with a ton of other games, hoping he can finally join me for some 7 Days. 

 
This may have been asked already but I couldn't find it with keywords. 

With the coming launch of console edition, will the Xbox for PC version allow multi-player with Xbox? My husband and I do this with a ton of other games, hoping he can finally join me for some 7 Days. 
Q4 will add this ability.

 
It's funny they promoted murader so much yet we don't have it yet lmao 

But we are missing.

Desert explorer 

Murader 

Horader 

Hope we get at least 4 more. Like a

heavy millitary set

Hazmat suit light 

Hunter set 

Winter set 


Hoping the Desert Explorer, Marauder and Hoarder sets didn't get scrapped completely.

The Desert set did have me wondering if there was going to be a winter survival set as well

 
Im questing/living in wasteland and have been doing T5 quests for a while now.  I turned in my quest and now can only pick up T3 quests as the highest available Tier.  Anyone else have this issue?

 
Im questing/living in wasteland and have been doing T5 quests for a while now.  I turned in my quest and now can only pick up T3 quests as the highest available Tier.  Anyone else have this issue?


I've heard of some people with this problem, though they were all playing with a save from an older build.

 
Im questing/living in wasteland and have been doing T5 quests for a while now.  I turned in my quest and now can only pick up T3 quests as the highest available Tier.  Anyone else have this issue?
It is a known issue with the latest update for some people continuing an older save due to some changes that were made.

 
Kudos to the person(s) who created Tier 4 "Calm Inn".

What a beautiful work!

Thank you for the funny and also scary moments during the quest.

 
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Copy player to different map failed.

I've tried to copy player from server to local PC to check another map. This failed and the player on the PC always started from scratch. Used the same procedure as in the past which worked fine. Tried the same on the server and it failed too. I have some mods installed but they are the same on server and local PC.

Log on the server shows the following messages:

2024-07-21T15:00:09 226.054 ERR Loading player data failed for player 'EOS_...', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.

Parameter name: chars

  at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <467a840a914a47078e4ae9b0b1e8779e>:0

  at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <467a840a914a47078e4ae9b0b1e8779e>:0

  at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x0023c] in <467a840a914a47078e4ae9b0b1e8779e>:0

  at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00059] in <467a840a914a47078e4ae9b0b1e8779e>:0

  at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000a2] in <467a840a914a47078e4ae9b0b1e8779e>:0

  at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0

 
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