Upgradable crop plots

Adam the Waster

Well-known member
Able to upgrade a crop plot too increase yield. You upgrade it with a stone axe, hammer or nail gun

Tier 1: 100 clay, 20 paper, 10 bones 15 nitrate, 10 rotten meat, 20 forged Iron 

Doubles your crops darker soil, adds metal shell around the plot.

Tier 2: 20 rotten meat, 25 nitrate, 25 coal, 50 paper. 100 clay 20 steel

Triples your crops  even darker soil, adds a steel shell around the plot 

 
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Quadruple?  That seems excessive.  You can already easily make plenty of food with a small farm and max perk.

And since you already have a perk to gain more output, this would just be duplicating that and allow stacking it.

 
Quadruple?  That seems excessive.  You can already easily make plenty of food with a small farm and max perk.

And since you already have a perk to gain more output, this would just be duplicating that and allow stacking it.
It's In case someone doesn't wanna perk into living off the land.  And he'll I would love that just for cotton plants 

If you have it plus the farmer armor. Even better! Is it a but excessive? Maybe but if you got a full crew of people.  Food can go away pretty fast. Especially when EVERYONE KEEPS GETTING HURT! 

Maybe upgrading the plots like iron and steel or something to make it more expensive. Or hell maybe even just one upgrade. Tier for the crop plot

Like 50 rotten meat, 50 nitrate, 15 bones and 300 clay to get just double the harvest 

I mostly go by the rule of 3.

 
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But if you have a large group, one person is probably your cook and perking into it isn't a big deal for them.  I do think upgrades would feel better than perks with the exact same effect but not to have both.

I think the cost to upgrade could require something a bit more difficult to acquire earlier in the game, though.  Those costs can easily be done in the first few days if someone does a little morning and looting.  Maybe forged iron and steel like you said would be enough.  Either way, I think it has to be one or the other and not both.

 
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But if you have a large group, one person is probably your cook and perking into it isn't a big deal for them.  I do think upgrades would feel better than perks with the exact same effect but not to have both.

I think the cost to upgrade could require something a bit more difficult to acquire earlier in the game, though.  Those costs can easily be done in the first few days if someone does a little morning and looting.  Maybe forged iron and steel like you said would be enough.  Either way, I think it has to be one or the other and not both.
Changed it up a bit after thinking about it. Yeah your right

 
Able to upgrade a crop plot too increase yield. You upgrade it with a stone axe, hammer or nail gun

Tier 1: 100 clay, 20 paper, 10 bones 15 nitrate, 10 rotten meat, 20 forged Iron 

Doubles your crops darker soil, adds metal shell around the plot.

Tier 2: 20 rotten meat, 25 nitrate, 25 coal, 50 paper. 100 clay 20 steel

Triples your crops  even darker soil, adds a steel shell around the plot 
I like this idea. Similar thinking to encumbrance where you can either spec into pack mule or rely only on pocket mods if not doing a strength build. If not doing a fortitude build, I'm not putting points in living off the land, so there should be another way to compensate for decent crop yields. If going the pocket mod route, you are gated by either finding the mods or workbench + recipe + find/buy only ingredient (sewing kit). For balance purposes, something similar should be done for enhanced crop growth. 

 
I like this idea. Similar thinking to encumbrance where you can either spec into pack mule or rely only on pocket mods if not doing a strength build. If not doing a fortitude build, I'm not putting points in living off the land, so there should be another way to compensate for decent crop yields. If going the pocket mod route, you are gated by either finding the mods or workbench + recipe + find/buy only ingredient (sewing kit). For balance purposes, something similar should be done for enhanced crop growth. 
Plus with the farmer set. It should help. And this would make it even better for players with big groups

 
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