mstdv inc
New member
Will the problem of transport accessibility on the A22 be solved?
All my observations of the A21 led to the fact that I got a motorcycle for about 35-40 days of life (60 minutes/day).
Perhaps it was a balance for survival in a cooperative, but it disrupted survival alone.
In more than 200 hours on the A21 highway, I have cycled for more than 70 hours.
If trader Bob does not appear nearby and the player purposefully does not search for magazines (never did this on purpose) I only get 4x4 for 50-60 days.
According to my observations, quite a lot of players give up on survival, as soon as they get all the best weapons and armor, they reach the maximum of concrete. By this time, they have a motorcycle at best.
The situation with solar panels is repeated. Soon 4x4 will turn into such a rarity.
As far as I remember, it used to be something like this: in the first stages, the player has access to wooden and stone buildings, appropriate weapons, tools and armor, literally after the first horde we got the opportunity to craft a mini-bike, to the third or fourth horde - a mini-motorcycle. a motorcycle and much more. concrete, up to the sixth or seventh horde is 4x4, and the base is made of steel.
Progress has been steady, now I can have a concrete base, but at the same time I'm going to complete a level 6 task on a bike or, at most, on a moped.
I understand that the balance adjustment happens in each alpha version, and it is not final yet, but I thought this problem would be solved a couple of months after the release of A21, but it is still not solved.
Am I the only one having problems with transport accessibility?
And yes, I am aware of int skills that increase the number of transport logs, but I am not obligated to put points into the int branch in every survival
All my observations of the A21 led to the fact that I got a motorcycle for about 35-40 days of life (60 minutes/day).
Perhaps it was a balance for survival in a cooperative, but it disrupted survival alone.
In more than 200 hours on the A21 highway, I have cycled for more than 70 hours.
If trader Bob does not appear nearby and the player purposefully does not search for magazines (never did this on purpose) I only get 4x4 for 50-60 days.
According to my observations, quite a lot of players give up on survival, as soon as they get all the best weapons and armor, they reach the maximum of concrete. By this time, they have a motorcycle at best.
The situation with solar panels is repeated. Soon 4x4 will turn into such a rarity.
As far as I remember, it used to be something like this: in the first stages, the player has access to wooden and stone buildings, appropriate weapons, tools and armor, literally after the first horde we got the opportunity to craft a mini-bike, to the third or fourth horde - a mini-motorcycle. a motorcycle and much more. concrete, up to the sixth or seventh horde is 4x4, and the base is made of steel.
Progress has been steady, now I can have a concrete base, but at the same time I'm going to complete a level 6 task on a bike or, at most, on a moped.
I understand that the balance adjustment happens in each alpha version, and it is not final yet, but I thought this problem would be solved a couple of months after the release of A21, but it is still not solved.
Am I the only one having problems with transport accessibility?
And yes, I am aware of int skills that increase the number of transport logs, but I am not obligated to put points into the int branch in every survival