Well, is there any log file or something I could send you?Well, obviously I'm glad you got it working![]()
Still, it's a super weird issue ...
Well, is there any log file or something I could send you?Well, obviously I'm glad you got it working![]()
Still, it's a super weird issue ...
Well, is there any log file or something I could send you?
Hello
i was trying this mod with my friend, but we encountered strange problem.
When i hosted game, despair works fine for me, but not for my friend who joined. His % of despair was sky rocketing. It was going up atleast 10x faster.
He had 25% in 2 minutes or so.
So we tried to switch places.
My friend hosted game and i joined him. In this case his despair was fine, but mine was raising faster.
Does anyone encounter this bug? Is there any fix?
Hello,
This is an amazing mod, I've been waiting for something similar for years, now finally such a masterpiece comes, huge thanks to the creator of the mod, it's wonderful! Finally a challenge, if it were up to me I would make it a little harder :)) yes, I love it.
Just one thing that I find strange: why did you take away the fun of not having to melt the material in the melt? I think it's a shame. Is there a specific reason for this? Otherwise wonderful mod, thank you for your effort!
oh sorry for the size of the text
No but i did 5 of them myself and i can not plant in them
Hello,
This is an amazing mod, I've been waiting for something similar for years, now finally such a masterpiece comes, huge thanks to the creator of the mod, it's wonderful! Finally a challenge, if it were up to me I would make it a little harder) yes, I love it.
Just one thing that I find strange: why did you take away the fun of not having to melt the material in the melt? I think it's a shame. Is there a specific reason for this? Otherwise wonderful mod, thank you for your effort!
Code:oh sorry for the size of the text
The mod is currently NOT WORKING for any multiplayer saves.
What does this mean? We are thinking of an open multi-server where you can play with this mod. Are there any problems?
It's a shame, because it looked like a fun mod.
I hope it will be fixed.
Thanks for getting back to me.
Update - pushed a fix for an unexpected NRE when fat zombies explode.
Should be save-game safe![]()
Early game is already tough - I felt like despair was just an unavoidable death mechanism before I had a headlight b/c I refuse to stand at a campfire all night long. So I flipped your values for despair and health - as your health advances, so does your despair. I'm finding it interesting - I have to keep an eye on it but its not wrecking my early game so much. You could give folks some lavender oil in their starter kits too - if other feedback is that despair is too hard early on.
Fatties Are Boomers: I like the adrenaline and challenge this poses, but I like to conserve ammo and pre-chemistry station, I find it very frustrating that they get knocked down and I cannot seem to melee-hit them in the head. Sometimes its the space they are in. If they are coming downstairs and that timer starts, its hopeless - they are taller and their head sits back too far on their shoulders - you can't melee. I'm trying it out in my playthru with a negative requirement for "copbufftimer" on knockdown to minimize this frustration.
Headshots only: maybe remove dogs and vultures from this. Vulture heads are so small and dogs are tough enough (maybe that's just my refusal to use ammo early game).
Hells_Janitor, this mod is near-perfection! I'm so glad I gave it a try. You've literally changed the game in every way I knew I wanted and in some I'd never thought of