Because the transition animations between standing and crawling aren't in game yet, zombies can flick between standing and crawling instantaneously. This can look like they're ducking, and cause attacks to miss. They also get an instant attack when changing stance, which can catch you off guard.
I tend to avoid fighting anywhere there's a low ceiling. Doorways and the edges of attics with peaked roofs can be particularly bad.
Now it´s actually unfair to die due to a zombie ducking when they actually shouldn´t
In the situation pApA described; they did NOT suggest zombies should not duck, they suggested it was unfair during a permadeath run becauseWhy is that unfair, and why shouldn't they duck?
You seem to have a self-serving definition of fair.
Why is that unfair, and why shouldn't they duck?
You seem to have a self-serving definition of fair.
Zombies transition to crawl over a gore pile in a doorway or even when they stack sometimes. Crawling is fine we just need TFPs to clean it up before gold.You are in a POI and there is a plate or some other hard to spot block above the zombie.