It only works with lootable medical cabinets. Open it, close it and then hit it with the axe. The loot drops out and cabinet changes to the non lootable state. If you are lucky you now have acid in your inventory.
Green acid barrels? Do you mean the blue plastic ones? I don't think I've seen a green barrel?
How about adding a chance to scrap a battery for acid and/or lead? With the chance loosely correlated to battery quality level.As the description of Wasteland Treasures Vol 3 states...
"Adds a chance to harvest acid from cars, medical equipment, and acid barrels."
"Medical equipment" is pretty vague though I will admit. Medical Cabinets, med piles, and chem piles are all working for me in A22. The probabilities may be a bit too low on the piles. Also, in reference to what RipClaw was saying, players shouldn't have to fiddle around that much to get the loot AND the harvest.
I'll make a note to see about reworking this for A22.
Thanks for the insight!
We can already scrap batteries for lead, or pop them in the forge for it.How about adding a chance to scrap a battery for acid and/or lead? With the chance loosely correlated to battery quality level.
As the description of Wasteland Treasures Vol 3 states...
"Adds a chance to harvest acid from cars, medical equipment, and acid barrels."
"Medical equipment" is pretty vague though I will admit. Medical Cabinets, med piles, and chem piles are all working for me in A22. The probabilities may be a bit too low on the piles. Also, in reference to what RipClaw was saying, players shouldn't have to fiddle around that much to get the loot AND the harvest.
I'll make a note to see about reworking this for A22.
Thanks for the insight!
Making the decision to scrap a battery for a chance at acid is the balancing factor. For internal consistency; likely the game can only provide one outcome that of lead or acid.We can already scrap batteries for lead, or pop them in the forge for it.
Might be nice to have it randomly give us acid once in awhile but acid is too abundant in most circumstances to find and/or buy so it shouldn't be an issue unless you're trying to find enough for 3+ people.
They still drop acid but only when they contain loot. As soon as they are empty, they no longer drop acid.Destroying the empty medicine cabinets used to be a pretty reliable source of acid. I (think?) I recall these no longer dropping acid.
I wonder if carrying some worthless item (like a bone) and popping into the medical cabinet, then looting it and destroying it with only the bone in it would yield the acid since it would not be empty.They still drop acid but only when they contain loot. As soon as they are empty, they no longer drop acid.
I think that was why RipClaw was suggesting to open/close the container before breaking it, as it sounds like it would cause the items in the container to drop out as a bookbag but you would still get a chance of getting acidI wonder if carrying some worthless item (like a bone) and popping into the medical cabinet, then looting it and destroying it with only the bone in it would yield the acid since it would not be empty.
This is exactly what happens. You open it, smack it with the axe, loot the bag that drops for everything that was in the cabinet.I think that was why RipClaw was suggesting to open/close the container before breaking it, as it sounds like it would cause the items in the container to drop out as a bookbag but you would still get a chance of getting acid
Acid is still possible to be looted from sinks. Still in loot.xmlI used to be able to loot acid from sinks, but I cannot recall the last time that's happened. It feels likes its been a while. Has this been patched out?
They still drop acid but only when they contain loot. As soon as they are empty, they no longer drop acid.