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give a quest to a player manually in the game

noname835

Member
Code:
Hello friends 7dtd

Is it still possible to give a quest to a player manually in the game, for example on a scroll or by some other means. 
To complete the quest in a custom building install manually after creating the map.

Thank you in advance for your answer if possible.
 
Last edited by a moderator:
Give it a try and see if it is still possible

Example below

Code:
        <item name="noteFirearmChallenges">
            <property name="Extends" value="questMaster"/>
                <property class="Action0">
                <property name="QuestGiven" value="quest_FirearmChallenges"/>
            </property>
        </item>
 
Give it a try and see if it is still possible

Example below

Code:
        <item name="noteFirearmChallenges">
            <property name="Extends" value="questMaster"/>
                <property class="Action0">
                <property name="QuestGiven" value="quest_FirearmChallenges"/>
            </property>
        </item>

Code:
Thank you for your help, but if for you it seems easy for me I learn.

1- how and where to put your code to be able to give it to a player?
2-Where can I find the name of the quest in my building that I made?

THANKS



 
Thank you for your help, but if for you it seems easy for me I learn.

1- how and where to put your code to be able to give it to a player?
2-Where can I find the name of the quest in my building that I made?

THANKS



You need to create the quest yourself, by creating it in a quests.xml file. The code that BFT2020 has given yuo needs to go in  an items.xml file.

I'd suggest checking out some YT tutorials to get an idea on these :)

 
I'm not sure if this still holds, but modding quests.xml usually did lead to character reset, so don't try it on a running game :D

 
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