I know there is already a known issue:
[SIZE=10pt]Changing default BM frequency, completing, changing it again results in 2x BM times on servers (display in console only, no actual double bloodmoons)[/SIZE]
[SIZE=10pt]but that's not what happened to me. I did change BM frequency to 10 days. I completed my first BM at 10 days at about 01:00 - music stopped, no more zombie spawns. I immediately logged out. I logged back in the next real life day and found that the blood moon had restarted.[/SIZE]
[SIZE=10pt]I did not change the BM frequency in between said log ins. The only thing I can think that may have affect this outcome is I did load a game in another version, alpha20.7, but that was loaded from a complete second copy of the 7daystodie file structure at a different location of my HD.[/SIZE]
[SIZE=10pt]Not a huge pain, I just enabled god, flew to the sky away from anything important and advanced time to morning and credited myself the lost hours with the admin console.[/SIZE]
[SIZE=10pt]Changing default BM frequency, completing, changing it again results in 2x BM times on servers (display in console only, no actual double bloodmoons)[/SIZE]
[SIZE=10pt]but that's not what happened to me. I did change BM frequency to 10 days. I completed my first BM at 10 days at about 01:00 - music stopped, no more zombie spawns. I immediately logged out. I logged back in the next real life day and found that the blood moon had restarted.[/SIZE]
[SIZE=10pt]I did not change the BM frequency in between said log ins. The only thing I can think that may have affect this outcome is I did load a game in another version, alpha20.7, but that was loaded from a complete second copy of the 7daystodie file structure at a different location of my HD.[/SIZE]
[SIZE=10pt]Not a huge pain, I just enabled god, flew to the sky away from anything important and advanced time to morning and credited myself the lost hours with the admin console.[/SIZE]