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Guppy Mods - A21

If the mod author says he’s happy with me doing it, I’ll have a look at it, needs more work. Gotta make sure it’s a good balance between mod zombies and default ones
Sheeit, you post it and I'll incorporate it into the mod.  I'm super lazy. :)

 
Love the zombie mod. Adds much needed variety to the game. But the "baby boomer" is just...yeah, I'm gonna have to disable that one. It's just too silly. Everything else is great, though!

 
It's still not working...  I mean i can Press the F6 button and it will show them in the subtitles...But in the game the zombie is still Original model

 
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Anyway to make this burn everything down? Maybe a burn all version? lol I tried editing, not sure if the wrong value names maybe added but managed to get as far as cobblestone to burn, steel, cement and stainless steal from an other mod seem to have no effect. We play on a city map so sadly the fire does not play as much as a worrying role since everything is cement+ Would love the idea, trapped in a basement trying to get out but a fire has us stuck, add's more survivability. 

 
Yes, so look into the score mod and it's blocks.xml file, you'll see a fire manager section, and in there you will see what materials burn. Just add the materials you want. 

I think the blocks XML file in my mod modifies that, so it may be easier to edit it there instead of directly in score. 

... And I like the way you think. 🙂 

It's still not working...  I mean i can Press the F6 button and it will show them in the subtitles...But in the game the zombie is still Original model


I would have to see your log file.

EvilPolygons said:
Love the zombie mod. Adds much needed variety to the game. But the "baby boomer" is just...yeah, I'm gonna have to disable that one. It's just too silly. Everything else is great, though!


Yeah they already throwback from an early a15 mod that stompy made for our server.

... they're not for everyone. 🙂 

If you don't like the baby part, you can swap out the mesh for one of the other models for the same effect. 

 
It's still not working...  I mean i can Press the F6 button and it will show them in the subtitles...But in the game the zombie is still Original model
Are you looking for them in poi’s? As they only spawn in the open world (on streets and open areas) with the current version.

 
EvilPolygons said:
Love the zombie mod. Adds much needed variety to the game. But the "baby boomer" is just...yeah, I'm gonna have to disable that one. It's just too silly. Everything else is great, though!
I've actually removed the baby boomer from most of if not all the hordes and sleeper groups 

 
Ha yeh just if you have one handy.  See, the thing is, I don't actually play anymore, just mod. 


I understand that, but no I didn't record anything just had them spawning when I was first testing the code for horde night. I have the altered xml on gitlab if you want it

 
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