So then by that logic all blocks, crafting stations and traps should deteriorate over time forcing us to repair them. Ya know cost to maintain and use our base properly right?
They shouldn't just take damage from some zombie smacking them they should deteriorate over time like 1% damage per in game day since we are using the base for shelter right? The whole cost to maintain/use right.
Sure, TFP could have done that as well or even instead of the heat generation, but they didn't and there is nothing forcing them to do that as well.
It seems it is enough that the cost is in zombie visits which is arguably more fun to most people (except you naturally) than deteriorating equipment.
This update makes no sense. This the pimps as usual throwing a tantrum because they caused a problem with the water, the players found a solution and they got mad and nerfed it to hell.
Yeah sure, TFP did add 3 filters to each trader and you think they did not expect that groups of players would build farms of them, even though that was the first thing some players complained about the dew collectors?? Sorry, your conspiracy theory makes no sense.
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