FranticDan
Well-known member
Only the Pipe and Double Barrel shotguns feel balanced now when using slugs. Pump shotgun and Auto get damage nerf with slugs.
Q6 Pipe shotgun, no mods
- Shells - 10.1 x 10 (100 damage)
- Slugs - 125 damage
With 3 mods
- Shells - 12.5 x 10 (120 damage)
- Slugs - 155 damage
Q6 Double barrel, no mods
- Shells - 13.8 x 10 damage (130 damage)
- Slugs - 128 damage
With 4 mods
- Shells - 18.3 x 10 (180 damage)
- Slugs - 170 damage
Ok, slugs lose power from now on (comparatively)
Q6 Pump Shotgun - no mods
- Shells - 18.8 x 10 (180 damage)
- Slugs - 133 damage
With 4 mods
- Shells - 24.8 x 10 (240 damage)
- Slugs - 176 damage
Q6 Auto Shotgun, no mods
- Shells - 25 x 10 (250 damage)
- Slugs - 139 damage
With 4 mods
- Shells - 33 x 10 (330 damage)
- Slugs - 184 damage
Q6 Pipe shotgun, no mods
- Shells - 10.1 x 10 (100 damage)
- Slugs - 125 damage
With 3 mods
- Shells - 12.5 x 10 (120 damage)
- Slugs - 155 damage
Q6 Double barrel, no mods
- Shells - 13.8 x 10 damage (130 damage)
- Slugs - 128 damage
With 4 mods
- Shells - 18.3 x 10 (180 damage)
- Slugs - 170 damage
Ok, slugs lose power from now on (comparatively)
Q6 Pump Shotgun - no mods
- Shells - 18.8 x 10 (180 damage)
- Slugs - 133 damage
With 4 mods
- Shells - 24.8 x 10 (240 damage)
- Slugs - 176 damage
Q6 Auto Shotgun, no mods
- Shells - 25 x 10 (250 damage)
- Slugs - 139 damage
With 4 mods
- Shells - 33 x 10 (330 damage)
- Slugs - 184 damage