Aldranon
New member
I've thought about this variant a few times. I thought "7 Days to Live" as a prequel. The world starts out with vague reports of zombies and the player is one of the very few who starts to take it serious. There are reasons to engage with civilization -- buy things -- but civilization is also the source of disease and going through checkpoints is going to eat up your time. Civilization devolves into panic, looting, then the mass of infected, the mass of zombies, a military response ... and if you live, launch 7D2D.
I doubt it would be a voxel/blocks game though.
What the player does in the 7 days to prepare would be critical.
Also, starting wealth and residence location would be a difficulty setting, all the way up to being homeless!
Occupation could be important in helping the player survive. Some occupations have more survival nature to them, but I can see driving a bus could be a big deal.
Yeah, no voxels for sure.
There should be enough natural choke points and evasive methods the player could use anyway.
Boats would be the easiest evasive method except for getting water.
The upper floors of some high buildings have pros and cons.