I think you stated it quite well when you listed all of the tasks and the process involved with getting water going. That process is a huge gameplay improvement over the nonexistent effort required before. It competes with the other tasks you need to get done and creates additional choices for how to play the first few days. You don’t like it which is noted. But for those who do, it is much more engaging than what we had before. Hopefully it will grow on you as you adapt to it and/or if the devs make some adjustments based on the negative feedback to make it more enjoyable for a larger portion of their players.
How is it a huge improvement? Before A21 it was kind of a realistic approach. Water was easy to be found but it was not safe to drink without boiling it. Very much what you'd expect in a game about survivial in a post-apocalyptic world.
Now, water is still easy to be found but:
- If you drink it straight out a river or lake you take immediate health damage, as if there is glass in it or something
- You cannot scoop it up and take it home though because ... basically the devs decided it shouldn't be possible
- You can find portable water in toilets, coffee machines, etc. though
- The best method to get water is to build yourself a dew collector or three for which you have to buy a water filter
- But you cannot craft that water filter because ... basically the devs decided it shouldn't be possible
I'm not saying that the new way is objectively worse than the old way but it is definitely more gamey, isn't it? If you're fine with gamey, if you're fine with being shoehorned into a very specific approach, if the inexplicibility of having a river in front of you and not being able to scoop up some water and carry it home, or the inexplicibility of you one day being able to build your own drones but never being able to build your own water filter, if all of that doesn't matter to you then sure, the new way can be called an improvement. After all, now we can have dew collectors. And there's less clutter.
But what really does not seem to be true is that you have additional choices for how to play the first few days. Get money to buy water filters, that's the first few days. It's what everybody does and what everybody will be doing. Alternatives for beginners: Die. Alternatives for pros: Grind POIs for murky water. If they enjoy the challenge of hamstringing themselves, that is.
If I come across as a little hostile, I'm sorry. I'm just angry. I'm angry that after one and a half years one of the two major game mechanics changes to 7DTD is one that - to me - comes across as really not well thought through.