Slingblade2040
Active member
Traders need to only sell resources, food, drink, ammo and meds. No books, tools, weapons, armor, crafting stations or buffing items and the same goes for the loot we find.
For the quest rewards keep them more or less the same but limit the quality of what appears to quality 3 so we have an incentive to craft those quality 5 items. The same rewards could be found in those hidden treasure maps quests we find once in awhile.
There is no way this game will ever get any resemblance of balance without a major nerf like that to the traders when they sell most of items that can make us skip progress so easily.
Give us more reason to craft and loot and actually put those ridiculous magazines to good use. What's the point in looting up mags if the traders will sell all those things and enable us to skip the progress and become OP even faster.
For the quest rewards keep them more or less the same but limit the quality of what appears to quality 3 so we have an incentive to craft those quality 5 items. The same rewards could be found in those hidden treasure maps quests we find once in awhile.
There is no way this game will ever get any resemblance of balance without a major nerf like that to the traders when they sell most of items that can make us skip progress so easily.
Give us more reason to craft and loot and actually put those ridiculous magazines to good use. What's the point in looting up mags if the traders will sell all those things and enable us to skip the progress and become OP even faster.