Sure, spear is the new sexy. Everyone seems to be going the spear route.
So I decided to go blades. Go to say, wow. Blades are probably OP now. Even the bone shank turns into a terror with a little AGI build.
Don't put the fireman's ax tool mod you learn from the fire fighting magazine set (if it is still in the game) on an ax you intend to use against enemies. It drastically nerfs the damage to non-block targets to compensate for the hefty buff it gives to taking out wood. Without that mod the ax can hold its own alongside the "actual" melee weapons.fire axe just annihilates everything.
hen I played a baton build, which felt really awkward. The insane crafting costs of the robotic turrets (10 duct tape per tier) caused me to drop that playthrough, as I felt like I needed the turret support and it just wasn't particularly fun for me (though it was amusing having the stun repulsor mod and sending a zombies body flying while their head dropped straight down when you decapitated them.)
I'm doing an INT build atm.. I wouldn't say it's bad. The junk turret at 5/5 skills absolutely rips thru anything.. several anythings if not poorly placed. I have the skill to use two, but I just toss a sledge behind the shooter to keep any passers-by in the firing area. Had to mine thru a night for ammo by day 21 so ye, the ammo cost is pretty harsh. Also mined for another night, but I haven't touched that ammo yet.Yep doing a baton build atm, and junk turrets are so nerfed that I haven't even really used them. They cost so much to use, and the ranged ones need lead for some reason.
Had to mine thru a night for ammo by day 21 so ye, the ammo cost is pretty harsh.
If you think just having 2 junk turrets is bad, wait till you start running 4 or 6 concurrently. I've played MP horde nights where 3 of us were doing it.Rather than the turrets being a cheaper option to use than guns, they are actually more expensive than the M60 to run and will drain you of resources way faster lol
Lol. I just place 2 (usually only 1 until I can use 2 simultaneously) and once they run out, they are out. I don't refill them during blood moon. I have other turrets and traps that take the brunt of the attack. The junk turrets are more for sniping vultures, though since you can't really aim them, they do tend to shoot everything. Having the drum mod on them helps them stay running longer but they'll still run out long before horde night ends.If you think just having 2 junk turrets is bad, wait till you start running 4 or 6 concurrently. I've played MP horde nights where 3 of us were doing it.
I'll stop to reload the first two and the next two just pick up where the first ones left off. The final two I'll have parked a short distance away so when I change position those two will engage. Lather, rinse, repeat, easy, holy-crap-how-did-i-just-go-through-16-boxes-of-ammo!?!?!
I think Spears are fine the way they are now. If they benefited from Deep Cuts, they'd be significantly even more OP and Blades would just lose out from having their core benefit being gifted to other specs.I like the new changes to spears, that have a bit more range and are decent to handle. But they should have much better bleed statistic and benefit from deep cuts. They are quite literally designed to bleed things out!