This type of poll isn't really going to provide much actually useful data. For one, the people on the forum very often play the game differently from what most others do, so their views aren't necessarily related to what most players think. Second, anyone who hasn't played all three systems in this game will vote based on how things are in other games, which isn't an accurate idea of how they are/were in this one. What works in one may not in another. Third, being the first week, the majority of votes will be for something other than the new method because people aren't used to it yet and people usually hate change. And fourth, even people who played LBD in this game will often have a nostalgic view of the past versions and think that's what they prefer even if they might not actually like it all that much of they try it again after not playing that way for a long time. They might, but they also might not now that they are used to another way.
But there isn't anything wrong with looking at skewed votes. I can tell you the likely ratio right now - 55% LBD, 30% perk, 15% LBR. I'll be interested to see how close my guess is after a week.![]()
It is. I've explained the various reasons why it is. If state the same no matter what opinion I have of the various systems. But let's go by what I think personally rather than just pointing out it is skewed...You've just pointed out yourself that you think that the majority of players will favour LBD, but again we have the excuse that this is "Skewed"
It is. I've explained the various reasons why it is. If state the same no matter what opinion I have of the various systems. But let's go by what I think personally rather than just pointing out it is skewed...
LBD: I didn't play it in this game but from experience in every other game that had had it, it is nothing but a monotonous grind. You have to repeatedly do something you wouldn't otherwise do just to get better at something. Do you want to make better armor? Then go make 50 armor so you can be better. Do I need 50 armor? No. Do I have any use for it? No. Sure, I can sell it but I wouldn't normally make that if it wasn't forced on me to do so just to get better. Things like fighting, which gains XP that levels you up and therefore makes you better at fighting is a place where LBD works as you are already doing that. But in most things, you need to go out of your way to get better. I've yet to see it implement in a way that doesn't require you to do that. So for me, never LBD.
Perks: They worked fine, imo. I didn't mind then at all. However, I also never crafted except a handful of things like food, vehicles, blocks, etc. Armor or weapons or mods? No. In A21, I am actually crafting things, so it seems to have been a good change in terms of increasing crafting, which was a main goal of the change. Did I care that I want crafting? No. But now that I am in A21, it is not a bad thing.
LBR: Not a great system. It does seem to increase crafting and that is good. Magazines feel way to frequent but the lowered frequency in today's update will probably result in no more crafting as you'll easily outpaced crafting with quest rewards and looting. It isn't my favorite system and I think there could have been better choices but it solved crafting being non-existent for most things. I think that with tweaked that we will see over the next while, it will be better.
This is going to be slanted because newer players have never played a16.4 and they are used to the crappy way its done now and don't know any better.
LBD: I didn't play it in this game but from experience in every other game that had had it, it is nothing but a monotonous grind.
i miss the skill progression on alpha 16 one of the best in my opinion.
Now 2 days after the drop of 21 they are already backing off some. ...
The stat system CAN work but it needs changes, maybe a 2-3 stat system, Offense (has all weapons) Defense (Has armor etc) and survival, or something simmlar, the current stat system really screws over single player games, especially weapon wise.