Want to say first I love this game, and a21 looks to be huuuuuuge and youre hitting all the right spots to improve game with rare exception.
As per a recent
post in mod forum I made(i wasnt aware til just now that a21 was so close to release and perhaps stupidly started a new fully modded npc score game), if there is any chance to give option for nighttime stinger music removal, wow, imagine.
Evidence of others asking for this going back to 2017,
many many forum posts about this topic.
Just wanted to remind you that it is well within your almighty dev 'hundreds of lines of code a day' powers to put this checkmark button into vanilla options and take care of this once and for all, in case for whatever reason this was outside the scope of your current priority set.
It breaks immersion, it breaks the beauty of your 180degree surround sound footstep generation, it gets survivors killed when they are heedless to the dangers in the near vicinity. It's, well, in even the most positive light, over-campy even for 7d2d.
The game is spooky enough without stinger music, believe me/us.
Thanks again for making a great $20 game that one can play for hundreds of hours and mod to infinity. I hope you are, somehow, getting rich.
ps (please also make it easy for master modder khane and score/npc crowd to update their stuff, once youve played game with hirable npcs and harley quin jump scaring you with an m60, there really isnt going back.)
pps enjoy attached women defense perimeter on epic day 89 horde night and behemoth assault. plus flying mutant zombie glitch bears, that miraculously the game recovered from without becoming unplayable instance, one of many unintended yet wondrous emergent behaviors of this marvelous softwares.