faatal
Fun Pimps Staff
He submitted a fix, so hopefully it is fixed in testing.That's great news! Thanks for the reply!![]()
So, the water programmer is aiming for a "flawless" release... :heh:
He submitted a fix, so hopefully it is fixed in testing.That's great news! Thanks for the reply!![]()
So, the water programmer is aiming for a "flawless" release... :heh:
He submitted a fix, so hopefully it is fixed in testing.
thank god, now it can be released without throwing the water programmer into depression because his work seems considered as not that important.
You know a company is responsible for their employee's health.
Yeah, well they already got the server to hang. Not sure if it is another issue with water, something else or the world being a bit old and abused. Testing continues...Next weekend confirmed, you heard it here first folks![]()
A warm welcome to the forum my friend.Admins should get rid of off-topic or semi-off-topic essay writers. 274 pages, could have easily been 50 with 0 loss.
Yeah, well they already got the server to hang. Not sure if it is another issue with water, something else or the world being a bit old and abused. Testing continues...
The water sim programmer is working on that one. Granted we may find other nasty bugs as the testers continue testing.
bring him empty jars, maybe that helps testing its behaviour1) Devote all resources to helping that water sim programmer!
1- This is pruned regularly.Greetings & salutations. New player here, 1.st playthrough with GF terrified of zombies, day 90ish in progress.
Unlike some people here, I'll try to be constructive.
1. Damn some of you are such spammers/trollers. TL;DR and @%$#ing contests. Admins should get rid of off-topic or semi-off-topic essay writers. 274 pages, could have easily been 50 with 0 loss.
2. Biting zombies. I'd love seeing some Either as a special type ("Gnawler") or as a %chance heavy attack/normal attack when they come too close. Guaranteed infection + bigger damage.
3. Why is there sooo many bones/skins? I mean, is there anyone lacking them...like ever?
4. Trees should not grow so fast. I understand some biomes are lacking in trees, but come on. This way you'd have to plan ahead more
5. Any chance for:
A. zombie kids? (Smaller, weaker, faster). If Dying light can have them...maybe they'd be of the biting kind - easy to kill but fast moving + infectious if they bite you.
B. Random zombie appearance (as in, different hairstyles, attire...I guess that would take some coding, since now they are just textures and this would make them...modular? How difficult would this be to make? How CPU intensive?)
C. Fire being used more effectively? For example, flamethrower traps that use gasoline, methods of lighting them up for longer periods/more hp loss (cause right now the burning shaft mod is kinda pathetic). Seeing how now we have fire implemented, would be a shame not to use it more.
D. More non - humanoid threats? For example spiders, something in the water to make you want to traverse it asap (zombie electric eel shocking you hehe), and maybe a mole-like threat being unearthed as you dig a mine, the deeper you go the bigger the chance you let one or even a bunch of those critters out... I really love how birds behave, stalking you above before attacking you - or not, they just circle menicingly. Wish there was more wildlife out there, both regular and zombified.
E. Zombie pheromone. Makes you "invisible" to zombies for x duration. Dropped from high-end targets. Does not work vs animals, and should that happen, wears off vs zombies as well, as soon as you are hit.
I apologise for the length of this. Hope you find some of it of value.
May 2024 is on track!So, are we still on for a May release?
Damn. My shame knows no bounds.
Ahhh yes the old "my test environment is so beat up I can't tell if the issue is real or broken just for me"Yeah, well they already got the server to hang. Not sure if it is another issue with water, something else or the world being a bit old and abused. Testing continues...
Yeah, it's incredible what these programmers come up with to justify a delay, am I right? :heh:Ahhh yes the old "my test environment is so beat up I can't tell if the issue is real or broken just for me"
nothing to be ashamed here.Damn. My shame knows no bounds.
Have migrated the above written to Pipe dreaming, feel free to delete both this and my above entry.