Nothing, and I really do mean nothing, in games has any connection whatsoever with the use of a firearm. Most movies are equally bad though some have a little more care. I don't care what 'realism' they jam into it, actual life behaves nothing like games do. Indeed, it used to be hilarious for us when we would get on the paintball field and watch the army grunts use actual battlefield tactics to play there - it was equally worthless.
Feel, performance, movement type, actual skill sets, general aiming and even down to simple functions of a firearm are rather unique to actually using one. None of the silly things you do in a game have any connections with these things. The ranges are all off. You have no issues with jamming or improperly loading a magazine, the latter is a given if you have never used a firearm before. Without a considerable amount of skill, you not only could not hit the broad side of a barn when you are moving but even after you stop you will fail to hit anything not shaking your hand until you were no longer winded. Not moving is something games teaches you NOT to do. Breathing itself is highly important when trying to hit a target. Hell, even if you were reasonably acquainted with a firearm, if you just picked a random one off the ground without dialing in the sights you likely are not going to hit @%$# either.
I will say I always found it extremely nonsensical to charge at an enemy sprinting and then nail them with every round I fired. Not something I could pull off in the real world but works just fine in most games.
Feel, performance, movement type, actual skill sets, general aiming and even down to simple functions of a firearm are rather unique to actually using one. None of the silly things you do in a game have any connections with these things. The ranges are all off. You have no issues with jamming or improperly loading a magazine, the latter is a given if you have never used a firearm before. Without a considerable amount of skill, you not only could not hit the broad side of a barn when you are moving but even after you stop you will fail to hit anything not shaking your hand until you were no longer winded. Not moving is something games teaches you NOT to do. Breathing itself is highly important when trying to hit a target. Hell, even if you were reasonably acquainted with a firearm, if you just picked a random one off the ground without dialing in the sights you likely are not going to hit @%$# either.
I will say I always found it extremely nonsensical to charge at an enemy sprinting and then nail them with every round I fired. Not something I could pull off in the real world but works just fine in most games.