A21 actually uses less RAM from optimizations, which was needed for console and those changes are ongoing. We have also been using more props for items and those can stream their textures, so potentially better on VRAM or at least more flexible use of VRAM.I know that since this is a vowel game it is very cpu intensive. With all of the high res textures of a21 and memory requirements, that come with it, would the game benefit more from a processor with higher clock speeds or a greater amount of cache?
Maybe is was meant to be short for Depot and not Department.The new POIs shown in the dev stream look great! Great work to the POI designers as well as the artists who made the new art. Thank you for making it possible to paint windows and to have non-square glass windows!!! A couple things I noticed if anyone cares... The fire department sign is "Fire Dep" but anytime you shorten department, it should be Dept intead of Dep. Also, although maybe you intend this, the Italian restaurant sign says "Mamma" but usually it is spelled Mama. Again, if that's intended, it's fine.![]()
That POI was definitely a Fire Department building.Maybe is was meant to be short for Depot and not Department.
Just finished watching it. Props to the POI guys, 14 new (some present ones and remodeled, some are new, thanks Mr. RThe new POIs shown in the dev stream look great! Great work to the POI designers as well as the artists who made the new art. Thank you for making it possible to paint windows and to have non-square glass windows!!! A couple things I noticed if anyone cares... The fire department sign is "Fire Dep" but anytime you shorten department, it should be Dept intead of Dep. Also, although maybe you intend this, the Italian restaurant sign says "Mamma" but usually it is spelled Mama. Again, if that's intended, it's fine.![]()
Just to clarify for anyone who didn't watch... that's a total of 14 tier 5, not 14 new tier 5. And some of those are old tier 4 that were bumped to tier 5 like Red Mesa. They listed the new tier 5 and there weren't that many new ones. Still a good update to tier 5 regardless.Just finished watching it. Props to the POI guys, 14 new tier 5 ones are gonna bring another level many new words that we are gonna say while exploring them .
The T fell off a long time ago... :sad:The fire department sign is "Fire Dep" but anytime you shorten department, it should be Dept intead of Dep.
There is this one from Joe :The video was made by Paul Soares Jr. on September 7th 2013. According to my kickstarter page Alpha 1.1 was released on September 13th 2013, 6 days after the video was made. So I guess the video shows the OG Build that started it all: Alpha 1.
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1.1? Wow. I didn't even know about the game till 9.3.The video was made by Paul Soares Jr. on September 7th 2013. According to my kickstarter page Alpha 1.1 was released on September 13th 2013, 6 days after the video was made. So I guess the video shows the OG Build that started it all: Alpha 1.
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The new POIs shown in the dev stream look great! Great work to the POI designers as well as the artists who made the new art. Thank you for making it possible to paint windows and to have non-square glass windows!!! A couple things I noticed if anyone cares... The fire department sign is "Fire Dep" but anytime you shorten department, it should be Dept intead of Dep. Also, although maybe you intend this, the Italian restaurant sign says "Mamma" but usually it is spelled Mama. Again, if that's intended, it's fine.![]()
Oh, and one other thing that is becoming more and more noticeable as we see the new artwork... the old textures are looking really out of place against the new art. Just watching the stream and seeing the new POI, when you place the new art against many of the old textures (I'm thinking of the plain wood stairs in one of the POI as an example), it just clashes really badly. It isn't that the textures should look pristine the way much of the art does, but they just look too low-res or low-quality in comparison. I hope that is taken into consideration before gold because it is somewhat jarring next to the new art.
Just to clarify for anyone who didn't watch... that's a total of 14 tier 5, not 14 new tier 5. And some of those are old tier 4 that were bumped to tier 5 like Red Mesa. They listed the new tier 5 and there weren't that many new ones. Still a good update to tier 5 regardless.
Very curious about this. Does it spawn different end loot when a "t6" vs a t5?All of which are also configured to infestation quests as well (T6)
That's why I don't play in co-op.The game does not punish for death in any way.[SIZE=inherit]While they are simple, they could work in avoiding the "I'm infected, let's die to cure my infection, abrassion, head injury and broken arms and legs, because it's too much work to find all the items to heal", Or even "I'm hungry and losing hp and thirsty and can't do things properly, let's eat glass to replenish, I'm only level 3 !!".[/SIZE]
Yes. You get T7 guns and armor. :whoo:Very curious about this. Does it spawn different end loot when a "t6" vs a t5?
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The quests are still tier 1-5 but act like one level higher. So no tier 6 completion reward.Very curious about this. Does it spawn different end loot when a "t6" vs a t5?
Does it show up in the trader dialogue as t5 or t6?
Is there a t6 complete reward?