PC Alpha 21 Dev Diary

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I'm in the same boat.  Used to be daily, then weekly, now its monthly and sadly, nothing new in months.  Might need to change to quarterly...

Heck Madmole hasn't even been on the website since September 2022.  If A21 is out before June, I'll be shocked.  My money is on August for A21 with A22 comming in the middle to end of 2024.


Yeah, definitely not counting on A22 by Spring 2023 like they said.

 
Pot is now required to boil murky water into boiled water
(From page 1 Confirmed A21 Features)

now I'm confused.  Isn't that the current old way that is being removed for A21? 

Is Boiled Water a new resource, different from drinkable water from the dew collector?  

 
(From page 1 Confirmed A21 Features)

now I'm confused.  Isn't that the current old way that is being removed for A21? 

Is Boiled Water a new resource, different from drinkable water from the dew collector?  
You can still find murky water in A21. You can boil it and then it will be drinkable water. The dew collectors are there to give you a reliable source of drinkable water. 

What is removed in A21 are the empty jars. You can't craft them and you can't find them.

 
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now I'm confused.  Isn't that the current old way that is being removed for A21? 
No. Empty Jars are being removed.

Have you missed all the discussions where some players were @%$#ed off because it makes no sense to not be able to fill empty jars with water?

 
Did you know that currently, in A20, you do not need a cooking pot to boil jars of murky water?
I did notice it oddly not too long ago. Was still used to cans of water could be boiled without a pot, but jars only with a pot. Gotta read those release notes and not just do what you "know"

 
I don't know if they will blow minds or not but there are few things that haven't been mentioned that I know of that are coming in the update. There are some surprises in store to be sure.


According to an anonymous source one still undisclosed feature will be new safety measures for workstations. You will be required to wear safety gloves and a helmet when you work at one, and there will be a panic switch and protective covers on dangerous elements. Workplace safety has a high priority at TFP obviously

 
I can already imagine how ridiculous a player would look like stuck in a climbing animation while spinning around looking in different directions.
Although I can follow the logic in general, I have to say:

There are lots of things happening in this game that look/are/have at least the same degree of "strangeness" as this.

-fly/ride a vehicle fully submerged.

-dig away stuff underneath thingys, and they start to "float" because they're invisibly attached to other stuff sideways by a solid string of air.

-behaviour when you squeeze-clip yourself through half-blocks and/or some "fence blocks" (your head/pov is always inside the above material)

-"water" (place and remove blocks under water and see what happens)

...just to name a very few that somewhat line up with this supposedly "would look too weird if it were done" thingy.

Don't get me wrong, I don't care or complain that there should be a proper climbing animation.

I'm ok with the strangeness as is. And I wouldn't complain either if there was an animation that would look weird...cause it would line up quite well with all the dozens and hundreds of other "common" weird things in this game that you don't even recognize anymore after some time,

because they're part of "unfinished business" or mainly even unmanageable/given facts because of engine limitations.

Just sayin', the point "it would look weird if.." is not really a legit argument if you ask me.

Let's just say there are other priorities.

 
I don't know if they will blow minds or not but there are few things that haven't been mentioned that I know of that are coming in the update. There are some surprises in store to be sure.


I know a couple of things that could be added that are out there as mods now that I would really appreciate.

1.) The campfire/forge turning off when things are finished cooking/smelting.

2.) Being able to lock specific slots as I like certain things in certain spot in my inv and them not moving when batch moving stuff or sorting.

 
I don't know if they will blow minds or not but there are few things that haven't been mentioned that I know of that are coming in the update. There are some surprises in store to be sure.
yeah like the ####s and the ####s which should catch a few off guard..

hope i didnt give away too much info there. <wipes forehead>

 
On 2/13/2023 at 5:48 AM, unholyjoe said:
why do you seriously think that.... i have in real life seen our own german shephard dog climb a step ladder.
but i snatched these from youtube.. they arent fake



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But this is not a vertical ladder, in the video they work like stairs, not ladders ;)

 
Although I can follow the logic in general, I have to say:

There are lots of things happening in this game that look/are/have at least the same degree of "strangeness" as this.

-fly/ride a vehicle fully submerged.

-dig away stuff underneath thingys, and they start to "float" because they're invisibly attached to other stuff sideways by a solid string of air.

-behaviour when you squeeze-clip yourself through half-blocks and/or some "fence blocks" (your head/pov is always inside the above material)

-"water" (place and remove blocks under water and see what happens)

...just to name a very few that somewhat line up with this supposedly "would look too weird if it were done" thingy.

Don't get me wrong, I don't care or complain that there should be a proper climbing animation.

I'm ok with the strangeness as is. And I wouldn't complain either if there was an animation that would look weird...cause it would line up quite well with all the dozens and hundreds of other "common" weird things in this game that you don't even recognize anymore after some time,

because they're part of "unfinished business" or mainly even unmanageable/given facts because of engine limitations.

Just sayin', the point "it would look weird if.." is not really a legit argument if you ask me.

Let's just say there are other priorities.


True, however, when someone is asking for something to look less weird (no climbing animation) in exchange for something else that also looks more weird (janky climbing animation), that isn't an improvement in my book.  Semantics at this point regarding "Anything" being better than "Nothing" comment...

 
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point taken.

So let's define the "no hands walking up a ladder" as "normal day to day apocalypse freeclimbing rountine"

Freedom of narration or whatever it is called.😀

 
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