@Cloyne Do this if you want to keep the custom sounds. bdubyah has worked with the sounds before so he is much better at this than I am
Here are two compared side by side.
9mm (vanilla)
<SoundDataNode name="pistol_s_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="17" time="2" muffled_when_crouched="0.8" heat_map_strength="0.4" heat_map_time="180"/>
<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/pistol_s_fire1"/>
<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/pistol_s_fire2"/>
<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/pistol_s_fire3"/>
<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/pistol_s_fire4"/>
<AudioClip ClipName="Sounds/Twitch/Silly/pistol_fire_silly1" AltSound="true"/>
<AudioClip ClipName="Sounds/Twitch/Silly/pistol_fire_silly2" AltSound="true"/>
<AudioClip ClipName="Sounds/Twitch/Silly/pistol_fire_silly3" AltSound="true"/>
<LocalCrouchVolumeScale value="0.5"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="30"/> <MaxVoicesPerEntity value="10"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
The Lock17 pistol
<SoundDataNode name="lock17_silen_fire_S"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
<AudioClip ClipName="#@modfolder:Resources/Lock17.unity3d?lock17_silen_fire_S"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="lock17_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
<AudioClip ClipName="#@modfolder:Resources/Lock17.unity3d?lock17_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="lock17_silen_end"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
<AudioClip ClipName="#@modfolder:Resources/Lock17.unity3d?lock17_silen_end"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>