Matt115
New member
Well yes. That's why i love l4d2- witch is only "passive" zombie - why? there is small detail. Witches loves sugar. Sounds stupid? maybe but his is very important - witch probably don't care about survivors if they don't angry because their mental state connected with pain. Fat in burned out so witch is always hungry that's why witches love sugar because carbohydrates. This have lot of sense.So all we need is one note that can be found in a lab where a scientist logs that the turning process has been observed to be too traumatic for children and they always die before the process is complete and you would never bring up child zombies again?
I’ll write the note today and ask @schwanz9000 to add it in this week!
About zombie kids - this explanation was used in RE5 and note about that can be found on "lake" level - this explain why chickens are ignored by parasites - and this explanation works well. Honestly i love something like that i love when in one game is hole but it's explained 3 games later. I love looking for lore in games
During story missions? Yeah but after "farm" mission you have to go whatever you want - there is a lot of thing to do - Nero outpost, zombie hordes, cards, bandits outposts etc.Please, NO! I had to refund that game because of the linear maps and restricted world.
It's just the same old, same old, remix of fixed game mechanics and almost linear gameplay.
I was in the middle of a "story mission" and wandered a bit too far from the "intended" path... then the "mission failed" message appeared! WHAT!!?? --> Refunded
"remix of fixed game mechanic" - what do you expected? you are not scientist leader or something like that - you are just guy who doing jobs to survive another day. This works like 7dtd traders missions. it's change after few hours - you probably refounded after 1- 1,5 h.
Well wandered mean mission failed is pretty normal in consol games like in Assasin creed. Because devs expect that players will do what they want because devs want to tell a story. But play in days gone for gameplay is like playing for MGS4 or in FF7 Crysis core for gameplay. Here story, world building , lore, environtment story is main meat of this game. Fatal Frame is terrible from gameplay point of view but so perfect about lore, ghost, refrences etc.
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