Roland
Community Moderator
"the game is too hard-core and unfair for survival." WHAT.THE..... 7dtd too hardcore sounds like the best joke ever. Maybe years ago when people were much younger that now. But because they had lower skills.
All that this signifies is that you have an inability to understand things from someone else's perspective. You act like the world is full of slightly different versions of you when, in fact, the world is filled with people completely unlike you. Terms like "hardcore" are in the eyes of the beholder. Some look at our hunger and thirst mechanics and call it too hardcore because you have manage them constantly and they would rather not have to deal with it. Back when weather survival was better, some didn't like having to change clothes to enter a new biome. They felt like that mechanic was too hardcore survival.
We are always getting feedback from people about the survival elements being too much. Some complain that it is just too hard while others say that it is too focused on realism instead of fun (ie--sim like or hardcore)
This forum is not a good guage for that as most people here want things to be even more hardcore than they already are and cringe at the streamlining and abstraction of survival elements. Any time the game edges away from sim-like towards arcade-like people here get uncomfortable. But that isn't everyone who plays or who wants to play this game by a longshot.
There are plenty who see this game as very hardcore and even too hardcore in its present state for their liking. We even have mods that change the game to be less hardcore like we have mods that push it further towards more. One that comes to mind is the one that makes all the animals friendly and all of the zombies neutral unless attacked first. Some people see that as the perfect amount of hardcoreness that they desire for the game. Someone else posted awhile back that the game shouldn't allow us to die but should just make us have to eat more by having damage hit our hunger gauge instead of having hitpoints and that we never should have to look at the player stats page and see number of deaths. That was too hardcore for comfort for them.
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