Null reference exception

marshall7788

New member
Last weekend i managed to join my friends server and i had no issues at all. This weekend they played today and i tried joining, his other friend had no issue neither did the host himself, it was only this saturday i've started having issues. i've tried deleting the files ands verifying them and using the game launcher tool to clean all the files. I had a look on reddit today as i was trying to find a fix and someone said this: 

here is the log as well:

https://pastebin.com/vJtQUbyC

be24225cfa8e5c0240e4c36e479dc132.png

I also tried increasing my virtual memory but that hasn't worked, i'm not sure if the folder suggestion could be a fix for it or the .Net and .NetFramework could be a fix as well.

I hope someone can help me fix this.

 
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Your player profile looks corrupted. Bring up the game launcher, select Tools tab then go clean. Put a check in the box for Player Profile and press Clean. Now when you join your game, it should work but you will be at Level one. Use the giveselfxp command to get your levels back and use the creative menu to get your inventory back.

 
Your player profile looks corrupted. Bring up the game launcher, select Tools tab then go clean. Put a check in the box for Player Profile and press Clean. Now when you join your game, it should work but you will be at Level one. Use the giveselfxp command to get your levels back and use the creative menu to get your inventory back.
I can't do that at all as it's not my world, it's my friends. i could ask him to do it for me but would it affect his character?

 
Where would the profile if you don't mind explaining?
%appdata%\7DaysToDie\Saves

Each game has it's own folder in the \Saves directory.

Each save has a "player" folder in the save.

Players are identified by an EOS number.

Each player has 3 files, a .ttp, .ttp.bak, and .map.

image.png

 
%appdata%\7DaysToDie\Saves

Each game has it's own folder in the \Saves directory.

Each save has a "player" folder in the save.

Players are identified by an EOS number.

Each player has 3 files, a .ttp, .ttp.bak, and .map.

View attachment 25422


Oh and in the log file, it should identify your player name and its EOS number.
Is that it there where it says playerID?

F090AA23-55AF-430F-A476-36BE01265CA4.png

 
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