Here is our lobby XML
<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="102, 22, 81" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="90, 3, 75" />
<property name="1" value="98, 6, 76" />
</property>
<property class="quest_stone">
<property name="0" value="92, 2, 25" />
<property name="1" value="94, 2, 27" />
</property>
<property class="quest_feather">
<property name="0" value="27, 2, 18" />
</property>
<property class="POILight">
<property name="0" value="87, 2, 37" />
</property>
<property class="Trader">
<property name="0" value="81, 3, 31" />
</property>
<property class="TraderOnOff">
<property name="0" value="71, 5, 50" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="1984383" />
<property name="TotalTriangles" value="1846575" />
<property class="BlockEntities">
<property name="Vertices" value="1612773" />
<property name="Triangles" value="1618122" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="266259" />
<property name="Triangles" value="149769" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="72" />
<property name="Triangles" value="36" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="936" />
<property name="Triangles" value="468" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="1074" />
<property name="Triangles" value="984" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="79424" />
<property name="Triangles" value="39712" />
</property>
<property class="ChunkMeshes6">
<property name="Vertices" value="4" />
<property name="Triangles" value="2" />
</property>
<property class="ChunkMeshes7">
<property name="Vertices" value="22014" />
<property name="Triangles" value="35368" />
</property>
<property class="ChunkMeshes8">
<property name="Vertices" value="1827" />
<property name="Triangles" value="2114" />
</property>
<property class="ChunkMeshes9">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
</property>
</prefab>
and then a typical trader
<?xml version="1.0" encoding="UTF-8"?>
-<prefab>
<property value="True" name="CopyAirBlocks"/>
<property value="False" name="AllowTopSoilDecorations"/>
<property value="any" name="Zoning"/>
<property value="2" name="RotationToFaceNorth"/>
<property value="-1" name="YOffset"/>
<property value="city,town,rural,wilderness" name="AllowedTownships"/>
<property value="True" name="TraderArea"/>
<property value="20,0,20" name="TraderAreaProtect"/>
<property value="41, 27, 46" name="TraderAreaTeleportSize"/>
<property value="0, 0, 0" name="TraderAreaTeleportCenter"/>
<property value="False" name="ExcludeDistantPOIMesh"/>
<property value="0" name="DistantPOIYOffset"/>
<property value="settlements" name="EditorGroups"/>
<property value="trader" name="QuestTags"/>
<property value="1" name="DifficultyTier"/>
<property value="True" name="ExcludePOICulling"/>
<property value="1" name="ShowQuestClearCount"/>
<property value="gateway,trader" name="Tags"/>
<property value="trader" name="ThemeTags"/>
<property value="41, 27, 46" name="PrefabSize"/>
-<property class="Stats">
<property value="269870" name="TotalVertices"/>
<property value="274267" name="TotalTriangles"/>
-<property class="BlockEntities">
<property value="211047" name="Vertices"/>
<property value="233358" name="Triangles"/>
</property>
-<property class="ChunkMeshes0">
<property value="48730" name="Vertices"/>
<property value="29179" name="Triangles"/>
</property>
-<property class="ChunkMeshes1">
<property value="0" name="Vertices"/>
<property value="0" name="Triangles"/>
</property>
-<property class="ChunkMeshes2">
<property value="880" name="Vertices"/>
<property value="440" name="Triangles"/>
</property>
-<property class="ChunkMeshes3">
<property value="0" name="Vertices"/>
<property value="0" name="Triangles"/>
</property>
-<property class="ChunkMeshes4">
<property value="4217" name="Vertices"/>
<property value="3402" name="Triangles"/>
</property>
-<property class="ChunkMeshes5">
<property value="0" name="Vertices"/>
<property value="0" name="Triangles"/>
</property>
-<property class="ChunkMeshes6">
<property value="0" name="Vertices"/>
<property value="0" name="Triangles"/>
</property>
-<property class="ChunkMeshes7">
<property value="4996" name="Vertices"/>
<property value="7888" name="Triangles"/>
</property>
-<property class="ChunkMeshes8">
<property value="0" name="Vertices"/>
<property value="0" name="Triangles"/>
</property>
-<property class="ChunkMeshes9">
<property value="0" name="Vertices"/>
<property value="0" name="Triangles"/>
</property>
</property>
-<property class="IndexedBlockOffsets">
-<property class="POILight">
<property value="36, 5, 9" name="0"/>
<property value="36, 5, 13" name="1"/>
<property value="36, 9, 13" name="2"/>
<property value="36, 3, 22" name="3"/>
<property value="37, 5, 13" name="4"/>
<property value="39, 2, 18" name="5"/>
</property>
-<property class="TraderOnOff">
<property value="26, 1, 42" name="0"/>
<property value="34, 1, 42" name="1"/>
</property>
-<property class="Trader">
<property value="5, 2, 16" name="0"/>
</property>
</property>
</prefab>
I did notice some traders also had this set to <property value="clear" name="QuestTags"/>.......clear indicates the quest missions were looking for