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Telrics A20 Modlets (Updated Horses mod: 01/18/2023)

Howdy,

As a follow up, the level of the Flamethrower in the Darkenss Falls mod seems to be based off Master Scientist (which adds 10 levels) & the Gun Crafting Perk.

 
The bugs seem to be flagged as hostile. I'm using NPC mods and the NPCs attack your bugs.

The bugs seem to be flagged as hostile. I'm using NPC mods and their NPCs attack your bugs.

The bugs seem to be flagged as hostile. I'm using NPC mods and their NPCs attack your bugs.

 
Thanks for your great mods, Telric!

I was testing the Health Bar mods, and for some reason in my testing not all of the zombies triggered the health bar to appear when wounded. It wasn't any particular zombie, but any of them would randomly not trigger it to show, even though I didn't just outright kill them. The V2 mod had about 1 in 3-7 failrate, V1 had about 1 in 10, sometimes 20. Any idea if this is happening more, or if it's something to do with my game's settings or my hardware?

 
Thanks for your great mods, Telric!

I was testing the Health Bar mods, and for some reason in my testing not all of the zombies triggered the health bar to appear when wounded. It wasn't any particular zombie, but any of them would randomly not trigger it to show, even though I didn't just outright kill them. The V2 mod had about 1 in 3-7 failrate, V1 had about 1 in 10, sometimes 20. Any idea if this is happening more, or if it's something to do with my game's settings or my hardware?
Ive seen it happen a few times here and there but could never pinpoint what was going on with it. Possibly just how buffs work. Maybe the zombie gets the buff during an offtick or something, so the game doesnt actually track it? Honestly have no idea on it.

 
I downloaded the decor mod, tried installing it on my server but get a bunch of red error text when trying ot load in. I would show the text but don't know how lol....it doesn't give an option to share a photo here, from my PC. Anyone know what the issue may be? It seems to mention the "cutlerysetprefab not found on block with the name decorationpackkitchenmaster" over and over.....I am not very experienced with mods...I just download and use filezila to upload to my server so idk how to fix a single thing lol! Any help would be so appreciated!!

 
I downloaded the decor mod, tried installing it on my server but get a bunch of red error text when trying ot load in. I would show the text but don't know how lol....it doesn't give an option to share a photo here, from my PC. Anyone know what the issue may be? It seems to mention the "cutlerysetprefab not found on block with the name decorationpackkitchenmaster" over and over.....I am not very experienced with mods...I just download and use filezila to upload to my server so idk how to fix a single thing lol! Any help would be so appreciated!!
You need the mod downloaded on the server and in your own personal files. Any mod with added assets will need this.

 
Been quite burnt out on modding lately, but decided to put in a few more of the models I've made into the deco pack.

- wood water wheel

- wood windmill blades

- wood 6x2 bridge (allows fishing if you have telrics fishing v2 installed)

- ale mug

- apple basket

- lamp post (can turn on and off)

https://www.dropbox.com/s/xlfkien5xg2u2w2/TelricsDecorationsPackA20.zip?dl=0

10F1C3E28C4ED8D5F492B871AAA1373D99562DCE


014961CD567F35FE7CB65D47B956F55ADB85E638


 
Found a few small typos in Localization.txt for fishing a20v2, lines 21-25 are missing a quote, replace with the following:

Code:
animalBaitDragonfly,"Dragonfly","トンボ"
animalBaitButterfly01,"Butterfly","蝶々"
animalBaitButterfly02,"Butterfly","蝶々"
animalBaitButterfly03,"Butterfly","蝶々"
 
Found a few small typos in Localization.txt for fishing a20v2, lines 21-25 are missing a quote, replace with the following:

animalBaitDragonfly,"Dragonfly","トンボ"
animalBaitButterfly01,"Butterfly","蝶々"
animalBaitButterfly02,"Butterfly","蝶々"
animalBaitButterfly03,"Butterfly","蝶々"

Thanks! Fixed it.

 
Hi, I can't get the sleeping mod to work.  I'm using Better Vanilla mod and a few others.  I've also tried it with some other mods as well and can't get it to work.  Does there have to be a certain order to the naming of the mods?  The sleep buff shows up in the character, but when I crouch over my bedroll it does nothing.  Here is a screenshot of my mod folder.  Thx.

https://postimg.cc/RNpg5MpZ

 
Hey all! It's been a while since I did anything for this forum, but I've been working on the fantasy mod. It's coming together. Had to take a bit of a break to not get super burnt out, so I swapped over to the deco pack for a bit.

First off, I've reordered some things in the xml and cleaned it up a bit. This *may* cause slight issues with existing worlds where blocks already placed will turn into something else. Since xmls are read on load up now, and read top down, any form of re ordering may cause this issue.

I've created some new cabinetry for you to decorate with. The new download will include 470 total variations of cabinets, including bases, tops, hanging cabinets, and even a few 3x1 sized ones. Also, it includes a few other blocks such as some hanging towels for bathrooms, a paper towel holder, and a rolling pin. Several blocks have been retextured as well. Windows and fences now have textures to match the cabinetry. Some of the pillows have been given a more HQ texture.

Another change is that light fixtures default to the on state. Had some feedback about having to turn them on when returning from being out. Since I do not know what causes them to turn off when leaving the area, a compromise is to have them default to on. Hope it works for you!

Download:
https://www.dropbox.com/s/4zwrkrdej9t32rj/TelricsDecorationsPackA20.zip?dl=0

Here is a demo of the new cabinets! Enjoy!
Video2 (cabinet release)

 
I was wondering if the Fishing V2 insects were set to hostile for a reason? One thing I have noticed is that if you have turrets they will use a lot of ammo, even more so on server. 

 
I was wondering if the Fishing V2 insects were set to hostile for a reason? One thing I have noticed is that if you have turrets they will use a lot of ammo, even more so on server. 
Not a specific reason. It just uses an invisible zombie with an attached insect as a prefab, so theoretically it's just another zombie to the game.

 
Hey all, I've been working on redoing my RPG mod that's been going on for a while. I just released a new demo version to get a little feed back. It's in no way a complete form, just looking for some testers and feedback on how things are going. If you're interested in testing it, come join the discord.

Telrics Discord (Releases)

 
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