... em? you can play multiplayer o.0
Idk - i'm waiting for his anwers. For me it works good enough- i play with my friends and since A18 7dtd multiplayer works good but idk how this works if number of players is biggerI believe that was sarcasm on his part. He wants tech support/development, probably.
Gotta disagree. Nowhere in the roadmap does it mention that I can do this.
Yes, better multiplayer support for larger servers. Optimization, balancing, etc.Idk - i'm waiting for his anwers. For me it works good enough- i play with my friends and since A18 7dtd multiplayer works good but idk how this works if number of players is bigger
Larger you mean more that 8 players?Yes, better multiplayer support for larger servers. Optimization, balancing, etc.
Obviously, since 8 player multiplayer is already supported.Larger you mean more that 8 players?
it can mean a lot - like more stable connection.Obviously, since 8 player multiplayer is already supported.
I want a sci-fi total conversion so the world and buildings have a grungy futuristic 90's aesthetic like Screamers or Escape from LA. Lots of green screen CRT monitors everywhere and stuff like that. Make the zombies more nondescript so you can't recognize them individually, make them look like the Borg, and make their eyes glow blue. Add sci-fi weapons and vehicles. That would be awesome
if fallout was couch co op it would've sold more. such an amazing game limited to one player. what a waste.There are 2 planned, but 846464837464847577 would be neat indeed.
If the storyline goes in before beta, it would be best for us, that way they don't waste a DLC putting in a "promised" feature in the first place (friendly npcs and story) and they could just improve upon it.
Time isn't really an issue once core systems are in, but a way to easily create factions and a faction relation system like that of FO: New Vegas would suffice IMO (meaning faction and quest mod support with easy interface).