PC Alpha 20 Seed Thread!

Not sure if this is the right place to ask but has there been a map anywhere that has all of the POIs, kind of like Nitrogen's old "OCD Map" option when spawning? Finding a POI to make my base in is probably the most boring part and apart from looking through every single POI in the editor, it'd be nice to have one with every POI laid out in alphabetical rows to see which one I'd like.

I have no idea how to do that myself, apart from hand placing each POI in a flat world, otherwise I would.

 
This is my personal favorite seed at the moment. I don't want to spoil anything about it, that would ruin the fun. I will say that I enjoy building bases on those islands in the lakes. There is no need to provide details here because they are all provided in the photo. I will come back with more seeds in the future.  

Ah, none of the places I put the image will let me link it, lame.....please add the ability to just upload photos directly to the post, otherwise this will be my first and my last post.

Anyways, here is the link to the image that shows the map, seed, and settings.

I have provided two in case one does not work.

https://pasteboard.co/UHsNW1tYeyXn.png

https://ibb.co/xLgDMp8

P.S. Click the images to make them larger, I just know there is always that one guy who says "the images are too small" but did not bother to hover over them to see that they could be enlarged. 

 
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Hello everyone,

I want to share a seed with you. This seed works with A20.3

In Sp I spawned on the left side of the pine forest near the 2 small cities. Trader Jen close to spawn. Biomes almost equaly big. Beautiful landscape and very athmosperic scenes. Haven´t progressed much (day 4) but so far it has been a very good seed for me. Highly enjoyable.

Have fun!

20220312165755_1.jpg

 
Take My Seed said:
.please add the ability to just upload photos directly to the post, otherwise this will be my first and my last post.
There is. It says, "Drag files here to attach, or choose files..." The max size is 48.83MB. Maybe there was a problem with the size when trying to attach it? 

SS_ChooseFiles_7DTD_Forums.png

 
Any Map I generate using the exact inputs shown in the map that has "random" used will only produce the same terrain, not the same city layout. I've tried this several times with the same frustrating results.  

The seeds with random used is for terrain only maps, not city position maps.  Which is disappointing considering there are several I would love to use. 

 
Any Map I generate using the exact inputs shown in the map that has "random" used will only produce the same terrain, not the same city layout. I've tried this several times with the same frustrating results.  

The seeds with random used is for terrain only maps, not city position maps.  Which is disappointing considering there are several I would love to use. 
I don't think that is true. When you say "the same", the same as what? As a seed someone posted here? As another map you generated with the same seed?

If you are talking about seeds someone posted here, first and foremost check the version the map was produced in. If your version of 7 Days to Die is different in any way, then the map won't be the same. Alpha 20 stable is different than Alpha 20.1 stable. Alpha 20.1 stable is different than Alpha 20.2 stable. Even experimental versions will differ: alpha 20 experimental b218 is different than alpha 20 experimental b233.

If you are talking about generating the same seed with different options, then that isn't related to Random terrain at all: all options except Towns and Wilderness POIs will change city layouts.

 
If your version of 7 Days to Die is different in any way, then the map won't be the same
Yes, I know this. 

all options except Towns and Wilderness POIs will change city layouts.
This is the problem. If someone sees a map posted here because they like the town/city layout they will not be able to reproduce it ( In same game version) if the original map seed has any randomizer used. So my question is, why post map seeds that ppl can not reproduce exactly? This is my frustration. 

 
This is the problem. If someone sees a map posted here because they like the town/city layout they will not be able to reproduce it ( In same game version) if the original map seed has any randomizer used. So my question is, why post map seeds that ppl can not reproduce exactly? This is my frustration. 
If you use the same options, you'll get the same map. Absent mods adding prefabs or changing the mixer.

Random does not mean it changes every time. Random is just a "don't care, you pick" terrain type which will be replaced with either Plains, Hills or Mountains, but it will be the same for everyone every time as long as all other options and seed are that same.

I've just tested it to confirm it, with a friend and I generating the same world with Random 10 and getting exactly the same thing. Here's it if you want to check for yourself, Alpha 20.3 (b3). Settings:

unknown.png


Map preview:

test-6144.png

 
I've just tested it to confirm it, with a friend
Thank up to both You & your Friend for taking the time to test this. I'm not sure where I messed up before, but I did 2 gens with both yours and the last one posted for b3 and they both came out as you said they would. 

It's a shame there's not a way to list the seeds by each alpha version. I'll make sure to triple check everything for a seed going forward. 

Thank you again for your time and patience. 

 
My friends I've been looking for a seed with Grain Silo and T5 Hospital next to each other in Winter Biome, any suggestions?

 
JoeDaFrogman said:
it's rolled up in to the generic setting for "towns" which controls multiple things "country towns", "old west", "town" and "city".

If you want to be specific, then created a mod to edit the specific subsection of the XML for your given preferences(I did this for both "town" and "city" to create this map): 

View attachment 23949
Can you somehow share this map so I (and others) can play on it?

Does this have all the Tier 5 POIs available, and are they all in the Wasteland, or at least in biomes other than the Forest?

 
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I toyed with the rwgmixer.xml a bit. I increased the towns and cities min and max number of tiles, and made them more plentiful than default. I ended up getting all 8 Tier 5 POIs on this map. I think there's a total of 15 T5 POIs. Wilderness POIs are set to the default "many" (no xml edits there), zero lakes/craters/mountains/cracks/etc. Plains are at 10, and everything else is at zero. My goal was to get all 5 T5 POIs on the map, and I finally got it after running through the gen previewer tool thing a number of times. This is the biome layout. It has a massive Wasteland biome (all but one of the T5 POIs are in the Wasteland or the Snow biome - the majority are in the Wasteland). There is one T5 POI (the Shotgun Messiah factory) in the Desert, but there's also another Shotgun Messiah Factory in the Wasteland. I'm excited about playing this map.

biomes.png


 
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That's awesome.

I'm also running a dedicted on Nitrado and was going to use RWG for our next adventure. A big one size 10240.

I was wondering one thing though, I don't see any settings like Towns/Rivers/POIs etc in the config files like there is in the single player or in-game UI like the screenshots above.

How do we configure those on a dedicated, or can we even?
I also noticed when checking the world seed in-game, I don't see anything like the map above.

 
I also noticed when checking the world seed in-game, I don't see anything like the map above.
The map that gets generated for a seed changes from version to version. To reproduce a map you have to use the exact same version in which the map was generated.

 
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