I'm playing on my own created world in vanilla RWG without towns. Option set to none. I wanna have experience like ultra scarce civillization, surviving in wilderness. But what I've found out is no traders exist in this world. Why? I understand there are little POIs (which I set to maximum, and there are plenty of them, I love to travel to find them) to make quests there. But?? It's not the reason to not add traders and remove such significant part of the game.
Still I can smelt dukes into brass but overall this resource become useless. Why is that? Traders must not be tied to towns. It should be like in Navezgane.
The suggestion is: please make traders free again or add an option in RWG to add traders like it works with POIs.
ps Nevertheless, going to have this wonderful wilderness experience.
Still I can smelt dukes into brass but overall this resource become useless. Why is that? Traders must not be tied to towns. It should be like in Navezgane.
The suggestion is: please make traders free again or add an option in RWG to add traders like it works with POIs.
ps Nevertheless, going to have this wonderful wilderness experience.