PC Alpha 20 Dev Diary

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Additional Possibilities

Madmole's new crafting system

Bandits

Random Event Manager

The Duke, himself

The Duke's Casino POI

Raft

Reputation System

These are what I can think of that have been talked about but not yet implemented. Probably not all of these as they have said they want to keep A21 on a shorter leash.
What is the reputation system? Is it among players with simple stuff like records or is it like a ranking similar to the gamestage which includes npcs that you have to surpass to be the bestest, like in STALKER?

 
What is the reputation system? Is it among players with simple stuff like records or is it like a ranking similar to the gamestage which includes npcs that you have to surpass to be the bestest, like in STALKER?
Or like in RimWorld, but with the Duke in between, bossing around everyone and shooting at their legs to make them dance. 

This is a good question. 

 
What is the reputation system? Is it among players with simple stuff like records or is it like a ranking similar to the gamestage which includes npcs that you have to surpass to be the bestest, like in STALKER?
Keep in mind that reputation was never listed as a goal or stretch goal in the original kickstarter but has been talked about by Madmole several times in the past. That means it could change or even be cut.

So there is the Duke of Navezgane with his minions and Noah with his followers. Through quests and interactions you can build or lose reputation with these factions. Some or all of the traders will  be aligned with one of the two factions meaning your ability to trade may be affected depending on your reputation with a particular faction and who that trader is allied with.

There was also talk about reputation being something like the heat map where it builds and then hits a trigger where the bandits become aware of you and so come visiting.

 
Keep in mind that reputation was never listed as a goal or stretch goal in the original kickstarter but has been talked about by Madmole several times in the past. That means it could change or even be cut.

So there is the Duke of Navezgane with his minions and Noah with his followers. Through quests and interactions you can build or lose reputation with these factions. Some or all of the traders will  be aligned with one of the two factions meaning your ability to trade may be affected depending on your reputation with a particular faction and who that trader is allied with.

There was also talk about reputation being something like the heat map where it builds and then hits a trigger where the bandits become aware of you and so come visiting.
 Short : i god no.

This sounds like mount and blade with zombies

 
Throwing good and proved rpg formulas into the gameplay to enrich it is always a definitely for me. I thought the team was edgy about wrapping up the tent, but it seems the player will keep enjoying unbelievable beefy alphas for some time yet. Yes, please. No sarcasm. This is the top 1 on many a steam library. And if cash ever runs low, as Matt would say, shut up and take my monkey [in the form of pre-release dlcs (new quests,special zds, POIs, rwg stamps, etc)].

 
Additional Possibilities

Madmole's new crafting system

Bandits

Random Event Manager

The Duke, himself

ZIP LINES

The Duke's Casino POI

Raft

Reputation System

These are what I can think of that have been talked about but not yet implemented. Probably not all of these as they have said they want to keep A21 on a shorter leash.


Zip lines confirmed in A21

 
Throwing good and proved rpg formulas into the gameplay to enrich it is always a definitely for me. I thought the team was edgy about wrapping up the tent, but it seems the player will keep enjoying unbelievable beefy alphas for some time yet. Yes, please. No sarcasm. This is the top 1 on many a steam library. And if cash ever runs low, as Matt would say, shut up and take my monkey [in the form of pre-release dlcs (new quests,special zds, POIs, rwg stamps, etc)].
I doubt anyone would want Matt's Monkeys....😅

 
There was also talk about reputation being something like the heat map where it builds and then hits a trigger where the bandits become aware of you and so come visiting.
"reputation being something like", "builds and then hits a trigger", "aware of you", "come visiting"... theres a snowdog pun in there but i cant quite put it together.

or perhaps i can...

 
"reputation being something like", "builds and then hits a trigger", "aware of you", "come visiting"... theres a snowdog pun in there but i cant quite put it together.

or perhaps i can...
Sir, as I look at your avatar, I should politely remind You, that this is not a dating forum.

@SnowDog1942 is already living its life with @DaVegaNL

*hiding behind the coach*

 
Agreed.

you god no.
I don't even remember what i mean. Damn it's sounds like SCP XD

Throwing good and proved rpg formulas into the gameplay to enrich it is always a definitely for me. I thought the team was edgy about wrapping up the tent, but it seems the player will keep enjoying unbelievable beefy alphas for some time yet. Yes, please. No sarcasm. This is the top 1 on many a steam library. And if cash ever runs low, as Matt would say, shut up and take my monkey [in the form of pre-release dlcs (new quests,special zds, POIs, rwg stamps, etc)].
Well this is good idea but to implemented in sequel - 7dtd simple, 7dtd2 complexed. So better to left 7dtd as simple as it is now.

I doubt anyone would want Matt's Monkeys....😅
They are so cute! they love throwing granades! 

THIS NEW BANDITS LOOOKS..... .......

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GREAT! logical and realistic so i'm rly happy because i think it is very good design good job TFP

 
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The bandit "dolls" are cool, but the tough part is yet to come.

I can't imagine how much pressure the "coders" feel over bandit AI, behavior and such.

On top of that, everything must be tied up with some kind of story and faction system.

That's A LOT of work ahead for TFP!

 
I don't even remember what i mean. Damn it's sounds like SCP XD

Well this is good idea but to implemented in sequel - 7dtd simple, 7dtd2 complexed. So better to left 7dtd as simple as it is now.

They are so cute! they love throwing granades! 

THIS NEW BANDITS LOOOKS..... .......

................................

............................

...................................

....................................

.....................................

.......................................................

...........................................................

................................................................

GREAT! logical and realistic so i'm rly happy because i think it is very good design good job TFP


There nice but I think they need to be missing a shoe or something...😅

 
I thought the team was edgy about wrapping up the tent
They are. Which is why I said don't expect it as a guaranteed future feature for this game. They are interested in reputation systems but they could easily punt it to a future game.

 
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There nice but I think they need to be missing a shoe or something...😅
NO NO NO NO NO NO NO NO NO NO NO NO NO NO!!!!!!!!!!!! Damn at least if they will make 7dtd medieval there will be only totaly barefoot or both shoes  :angel2:

Damn medieval 7dtd would be perfect

They are. Which is why I said don't expect it as a guaranteed future feature for this game. They are interested in reputation systems but they could easily punt it to a future game.
Damn i wish @madmole came here and wrote "you will get 7dtd medival" i would be in haven after see this

 
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