I find that the biggest sense of "down time", is inventory management. You do a mission, gather a bunch of stuff, return to base, and then need to sort and store all your loot. Any "down time" in my opinion, takes away from fun.
I usually end up with something like a medical chest, food/water chest, parts chests, weapons/ammo chest, etc.
I just got done playing a bit of sky factory 3 (minecraft modded). One of the great abilities in that game, is to transfer items between storage containers, and use item filters to decide which items end up in specific storage containers.
I would really like the ability to just dump everything you've looted on a mission into a single chest, and have that "flow" into other chests based on user-defined filters. I dump some bandages, some food, some weapons, into a single chest. That single chest exports those items to three other chests, like "medical", "food", and "weapons".
I usually end up with something like a medical chest, food/water chest, parts chests, weapons/ammo chest, etc.
I just got done playing a bit of sky factory 3 (minecraft modded). One of the great abilities in that game, is to transfer items between storage containers, and use item filters to decide which items end up in specific storage containers.
I would really like the ability to just dump everything you've looted on a mission into a single chest, and have that "flow" into other chests based on user-defined filters. I dump some bandages, some food, some weapons, into a single chest. That single chest exports those items to three other chests, like "medical", "food", and "weapons".