PC Eating glass is ridiculous.

It's bloody fine, leave it alone. You can just drag items out of your inventory with the mouse to drop them - no use/drop/eat button dramas.

If matey boy continues to have problems: 

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Gazz said:
It's not accidental when you literally have to perform an action to do it.

We'd also need a LOT of "this will kill you are you sure" prompts to baby-proof this game.


When the most dangerous thing in this game is the UI, I don't think "baby-proof" quite fits the bill.  🤣

 
You can always measure how well an alpha is doing at bringing in new players by the number of glass-eating rants posted. 

 
I did it once when I was new, hmm wonder what happens.

I might have done it once accidentally, can't really remember.   My big thing is I like to fall and break legs still 🙂

 
I'm sure I heard once it was introduced as a way of combating a bug which got you stuck inside blocks. With no suicide button (and no death penalty at that time) they introduced glass to fill that function.

 
The only justification for using it being for cases where you get stuck seems odd since you wont always have it on hand
Idk about you but I and most players do indeed always have a jar of water etc on hand that I can drink and then scrap into glass. That makes it the absolute perfect item to use an a stuck and get out suicide option. I'm not saying I've used it as such, just saying if they decided to have such a thing that glass is the perfect fit for it.

 
      It's hardly gamebreaking is it? Still ranting 2 pages in is overreacting slightly. Stupidity abounds, as i flew through the air yesterday it occurred to me that gas tanks still explode! Hadn't seen it for so long i thought it had been nerfed. So a missed swipe with a club assured me that they do indeed still explode. Dead is dead can be harsh and unforgiving, but the comedy quotient is high. Btw you arent playing dead is dead if you have saved backups.

 
Wasn't this put in a very early version of the game to let you get back to your base quickly?


No. It was put in so that if there was an error or bug that caused you get stuck with no way out, you could die and respawn. It started as a suicide button next to the exit game button when you pressed ESC.

It was abused to fast travel to your base or other spawn point quickly.

 
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you can’t drink acid, oil, or gas
True, but I would support these options. Not just being a jerk for a joke, but I like the “more survival based reality” when I can get it. Mentioned above is jumping out of the gyro. Yeah, it’s painful and always a funny/screaming moment.  I do wish there was a parachute or rope or mod or something to make this not kill you, but specifically for the coolness of jumping out and landing (I also support gyro destruction ruin if falling from great height unpiloted). The glass earring has caught me a few times, almost always when I’m not paying attention or (most times) when I’m panicking and running and trying to swap out weapons and I had glass in my toolbar (inventory was full, broke a window, glass went into open slot in toolbar).  The problem with eating glass is it should kill you (like drinking gas should) but it always seems to happen by accident and Kim it sure how much it’s used today to “escape” a stuck player.  So: leave it in because of utility, and because it’s hilarious a lot of times in non serious games (with friends) or take it out to save the accidental miss select/click?

obviously I’m voting for leave it in, and this can be modded out as well (has anyone done this?) but I feel at a deeper level that the “quirks” of this game (weird vehicle things, heads sticking through walls, the occasional building collapse with no obvious reason) are actually kinda why it’s fun: it’s random enough to make it feel more real.  If it were super solid and perfect in every respect (or too many safety nets, like ability to heal broken glass eating easily… I mean, who’s going to carry special items for this case? So it would have to be a basic med kit…)then it might lose some of its charm. 

 
True, but I would support these options. Not just being a jerk for a joke, but I like the “more survival based reality” when I can get it.
I’d be fine with it too, as long as the level of depth is consistent. If you’re able to swallow whatever can fit down the character’s mouth then people will have that to pay more attention and it will become the norm. It’s the inconsistencies that get people.

As mentioned, I don’t care about the current implementation. I’ve learned years ago about mental guards, see glass->slow down; go up a ladder/into a vehicle->make sure you have inventory space for what you’re holding(SCUM); Fly->don’t press activate(ARK/7d2d/MC/…).

I would, however, prefer the option to shoot myself in the head tho. Death by eating glass doesn’t sound like a great way to go!

 
I always drag and drop glass out of my inventory. It has become an automatism. Glass in inventory —> must drop it asap. I can't properly function with that in my bags. I will literaly open it up to remove it manually between two zombie kills, while there's others coming at me few meters away. Or I will climb up to a safe spot to drop it.

It's literaly useless to me. I see no reason for it to take a spot in my inventory more than the 2 seconds it takes to throw it away. Result of this habit : never died from it after +2500 hours.

 
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I did it once, learned my lesson and moved on. I also back-up my game saves everyday. Now, if I could only stop scraping thing I didn't want too, some lessons are just too hard for this old guy to learn I guess. 😂


This is why I rebound my scrap key from 's' to 'p'.

Solved the problem nicely.

The 'use' and 'scrap' keys being so close together were my problem i found.

 
They really should have given broken glass some sort of food value, though, and possibly make it a 100% cure for infection.  :p

 
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