stallionsden
Tester
I haven't updated that one as yet it is on my to do list tho.I can't find the link of Open Door Syndrome on github. Only the version with respawn, but I don't want play with a respawn version. It's possible disable it?
I haven't updated that one as yet it is on my to do list tho.I can't find the link of Open Door Syndrome on github. Only the version with respawn, but I don't want play with a respawn version. It's possible disable it?
Just thinking about YOUR to-do list gives ME a headacheI haven't updated that one as yet it is on my to do list tho.
OK thank you will get the icons fixed.the mod Valmars Starter Class System, appears as if it should award skills and perks when completing the 3rd class quest , but its not giving anypoints or skills, not seeing any errors in logs just downs seem to do what it used to is this "Work as intended" or something thats not A20 compatible
nm i found the 3 items (invisiable no icons)
Any chance of this being updated for a20? The world is very empty without it.INVISIBLE ANIMAL FIX
Removes invisible animals from the world to allow more actual animals to spawn.
Adds new animals (vanilla ones increased size and diff names)
Oh I been seeing lots of animals. I can def get it going for sure for you. Will add it to my to do list and hopefully get it to you soon.Any chance of this being updated for a20? The world is very empty without it.
ok thank you will look into itThe "whisperers mod" has a bug. by having the red icon and removing and putting on the special suit the zombies stop attacking me even if I shoot them
just tested this and i was able to scrap everything inc the stone axe and empty cansThe extra recipes mod is disabled scrapping lot of items. Empty cans, my making tools (stone axe) this items is found any lootable inventory not scrapping. Try this mod is disabled my modpack, and the scrapping working again...
Fixed thank you for bringing it to my attentionSurvivor Notes has bug. xui.xml needs <window_group name="workstation_studyDesk" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
red text needs to be added.
Yes it adds a breaking sound as that is how the container is able to change states.@stallionsden For the Open Door Syndrome mod, is it normal for a 'crunch' sound to play when the unlooted object is replaced with the open, looted version?
I have quite a few mods installed on my server and before I try to delve into which one may be causing a conflict, I was wondering if the sound was 'normal' due to limitations within 7DTD. FYI, when I added the mod, I did use an existing map, but triggered a quest. I figured the reset of the POI would be sufficient instead of having to create a new map.
Thanks.
Thanks for the confirm.Yes it adds a breaking sound as that is how the container is able to change states.
Correct. Tho if you change the icon to a vanilla icon it be fine.The Starter Class System isn't server-side, right?
The icon is not displayed to the player, right?
You can change the icons to vanilla icons. If you wish.I am using SURVIVOR NOTES EXPERIENCE AND RECIPE BOOKS as a server side mod, unless people download the mod and put it in their 7 Days To Die mods folder, they can't see the pictures for the notes or the study desk, is there a way you can edit the mod and have it where they dont have to have the mod in their 7 Days To Die folder? Besides that, it works perfectly fine. I got it from https://7daystodiemods.com/survivor-notes-experience-and-recipe-books/